Medium humanoid, any alignment
- Armor Class
- 15 (Blessings Of The Gods)
- Hit Points
- 44 (8d8 + 8)
- Speed
- 30 ft.
- Challenge
- 4 (1,100 XP)
STR
10
+0
DEX
14
+2
CON
12
+1
INT
13
+1
WIS
16
+3
CHA
15
+2
- Saving Throws
- Cha +4, Wis +5
- Skills
- Insight +5, Religion +5, Persuasion +4
- Senses
- passive Perception 13
- Languages
- Celestial, Common
Traits
Blessings of the Gods.
While the oracle is wearing no armor and wielding no shield, its AC includes its Wisdom modifier. In addition, a creature that hits the oracle with a melee attack while within 5 feet of it takes 9 (2d8) force damage.
Actions
Eldritch Touch.
Melee Spell Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) force damage.
Reactions
Divine Insight (3/Day).
When the oracle or a creature it can see makes an attack roll, a saving throw, or an ability check, the oracle can cause the roll to be made with advantage or disadvantage.
Spellcasting
Innate Spellcasting.
The oracle's spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It can innately cast the following spells, requiring no material components: