Oni

CreatureXMMp. 2322024SRD

Large fiend, lawful evil

Armor Class
17
Hit Points
119 (14d10 + 42)
Speed
fly 30 ft. (hover), 30 ft., canHover true ft.
Challenge
7 (2,900 XP)
STR
19
+4
DEX
11
+0
CON
16
+3
INT
14
+2
WIS
12
+1
CHA
15
+2
Saving Throws
Cha +5, Con +6, Dex +3, Wis +4
Skills
Arcana +5, Deception +8, Perception +4
Damage Resistances
cold
Senses
Darkvision 60 ft., passive Perception 14
Languages
Common, Giant

Traits

Regeneration.

The oni regains 10 Hit Points at the start of each of its turns if it has at least 1 Hit Point.

Actions

Multiattack.

The oni makes two Claw or Nightmare Ray attacks. It can replace one attack with a use of Spellcasting.

Claw.

Melee Attack Roll: +7, reach 10 ft. Hit: 10 (1d12 + 4) Slashing damage plus 9 (2d8) Necrotic damage.

Nightmare Ray.

Ranged Attack Roll: +5, range 60 ft. Hit: 9 (2d6 + 2) Psychic damage, and the target has the Frightened condition until the start of the oni's next turn.

Shape-Shift.

The oni shape-shifts into a Small or Medium Humanoid or a Large Giant, or it returns to its true form. Other than its size, its game statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed.

Spellcasting

Spellcasting.

The oni casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 13):

Invisibility.

The oni casts Invisibility on itself, requiring no spell components and using the same spellcasting ability as Spellcasting.

Raw data
{
  "ac": [
    17
  ],
  "cr": "7",
  "hp": {
    "average": 119,
    "formula": "14d10 + 42"
  },
  "cha": 15,
  "con": 16,
  "dex": 11,
  "int": 14,
  "str": 19,
  "wis": 12,
  "name": "Oni",
  "page": 232,
  "save": {
    "cha": "+5",
    "con": "+6",
    "dex": "+3",
    "wis": "+4"
  },
  "size": [
    "L"
  ],
  "type": "fiend",
  "skill": {
    "arcana": "+5",
    "deception": "+8",
    "perception": "+4"
  },
  "speed": {
    "fly": {
      "number": 30,
      "condition": "(hover)"
    },
    "walk": 30,
    "canHover": true
  },
  "srd52": true,
  "trait": [
    {
      "name": "Regeneration",
      "entries": [
        "The oni regains 10 {@variantrule Hit Points|XPHB} at the start of each of its turns if it has at least 1 {@variantrule Hit Points|XPHB|Hit Point}."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The oni makes two Claw or Nightmare Ray attacks. It can replace one attack with a use of Spellcasting."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atkr m} {@hit 7}, reach 10 ft. {@h}10 ({@damage 1d12 + 4}) Slashing damage plus 9 ({@damage 2d8}) Necrotic damage."
      ]
    },
    {
      "name": "Nightmare Ray",
      "entries": [
        "{@atkr r} {@hit 5}, range 60 ft. {@h}9 ({@damage 2d6 + 2}) Psychic damage, and the target has the {@condition Frightened|XPHB} condition until the start of the oni's next turn."
      ]
    },
    {
      "name": "Shape-Shift",
      "entries": [
        "The oni shape-shifts into a Small or Medium Humanoid or a Large Giant, or it returns to its true form. Other than its size, its game statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed."
      ]
    }
  ],
  "resist": [
    "cold"
  ],
  "senses": [
    "Darkvision 60 ft."
  ],
  "source": "XMM",
  "passive": 14,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA",
    "RA",
    "RCH"
  ],
  "treasure": [
    "armaments"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Common",
    "Giant"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/oni.opus",
    "type": "internal"
  },
  "traitTags": [
    "Regeneration"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N",
    "S",
    "Y"
  ],
  "environment": [
    "forest",
    "urban"
  ],
  "languageTags": [
    "C",
    "GI"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "daily": {
        "1e": [
          "{@spell Charm Person|XPHB} (level 2 version)",
          "{@spell Darkness|XPHB}",
          "{@spell Gaseous Form|XPHB}",
          "{@spell Sleep|XPHB}"
        ]
      },
      "ability": "cha",
      "displayAs": "action",
      "headerEntries": [
        "The oni casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save {@dc 13}):"
      ]
    },
    {
      "name": "Invisibility",
      "type": "spellcasting",
      "will": [
        "{@spell Invisibility|XPHB}"
      ],
      "hidden": [
        "will"
      ],
      "ability": "cha",
      "displayAs": "bonus",
      "headerEntries": [
        "The oni casts {@spell Invisibility|XPHB} on itself, requiring no spell components and using the same spellcasting ability as Spellcasting."
      ]
    }
  ],
  "basicRules2024": true,
  "hasFluffImages": true,
  "conditionInflict": [
    "frightened"
  ],
  "referenceSources": [
    "DrDe",
    "DrDe-TDoN",
    "FRAiF"
  ],
  "spellcastingTags": [
    "O"
  ],
  "conditionInflictSpell": [
    "charmed",
    "incapacitated",
    "invisible",
    "unconscious"
  ],
  "savingThrowForcedSpell": [
    "wisdom"
  ]
}