Oinoloth

CreatureMPMMp. 2022014

Medium fiend, neutral evil

Armor Class
17 (natural armor)
Hit Points
119 (14d8 + 56)
Speed
40 ft.
Challenge
12 (8,400 XP)
STR
19
+4
DEX
17
+3
CON
18
+4
INT
17
+3
WIS
16
+3
CHA
19
+4
Saving Throws
Con +8, Wis +7
Skills
Deception +8, Perception +7, Intimidation +8
Damage Resistances
cold; fire; lightning; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
acid; poison
Condition Immunities
poisoned
Senses
blindsight 60 ft., darkvision 60 ft., passive Perception 17
Languages
Abyssal, Infernal, telepathy 60 ft.

Traits

Magic Resistance.

The oinoloth has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The oinoloth makes two Claw attacks, and it uses Spellcasting or Teleport.

Claw.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) slashing damage plus 22 (4d10) necrotic damage.

Corrupted Healing .

The oinoloth touches one willing creature within 5 feet of it. The target regains all its hit points. In addition, the oinoloth can end one disease on the target or remove one of the following conditions from it: blinded, deafened, paralyzed, or poisoned. The target then gains 1 level of exhaustion, and its hit point maximum is reduced by 7 (2d6). This reduction can be removed only by a wish spell or by casting greater restoration on the target three times within the same hour. The target dies if its hit point maximum is reduced to 0.

Teleport.

The oinoloth teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.

Bonus Actions

Bringer of Plagues 5.

The oinoloth blights the area in a 30-foot-radius sphere centered on itself. The blight lasts for 24 hours. While the area is blighted, all normal plants there wither and die.

Furthermore, when a creature moves into the blighted area or starts its turn there, that creature must make a DC 16 Constitution saving throw. On a failed save, the creature takes 14 (4d6) poison damage and is poisoned. On a successful save, the creature is immune to the oinoloth's Bringer of Plagues for the next 24 hours.

The poisoned creature can't regain hit points. After every 24 hours that elapse, the poisoned creature can repeat the saving throw. On a failed save, the creature's hit point maximum is reduced by 5 (1d10). This reduction lasts until the poison ends, and the target dies if its hit point maximum is reduced to 0. The poison ends after the creature successfully saves against it three times.

Spellcasting

Spellcasting.

The oinoloth casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16):

Raw data
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  "ac": [
    {
      "ac": 17,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "12",
  "hp": {
    "average": 119,
    "formula": "14d8 + 56"
  },
  "cha": 19,
  "con": 18,
  "dex": 17,
  "int": 17,
  "str": 19,
  "wis": 16,
  "name": "Oinoloth",
  "page": 202,
  "save": {
    "con": "+8",
    "wis": "+7"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "yugoloth"
    ],
    "type": "fiend"
  },
  "bonus": [
    {
      "name": "Bringer of Plagues {@recharge 5}",
      "entries": [
        "The oinoloth blights the area in a 30-foot-radius sphere centered on itself. The blight lasts for 24 hours. While the area is blighted, all normal plants there wither and die.",
        "Furthermore, when a creature moves into the blighted area or starts its turn there, that creature must make a {@dc 16} Constitution saving throw. On a failed save, the creature takes 14 ({@damage 4d6}) poison damage and is {@condition poisoned}. On a successful save, the creature is immune to the oinoloth's Bringer of Plagues for the next 24 hours.",
        "The {@condition poisoned} creature can't regain hit points. After every 24 hours that elapse, the {@condition poisoned} creature can repeat the saving throw. On a failed save, the creature's hit point maximum is reduced by 5 ({@damage 1d10}). This reduction lasts until the poison ends, and the target dies if its hit point maximum is reduced to 0. The poison ends after the creature successfully saves against it three times."
      ]
    }
  ],
  "skill": {
    "deception": "+8",
    "perception": "+7",
    "intimidation": "+8"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Magic Resistance",
      "entries": [
        "The oinoloth has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The oinoloth makes two Claw attacks, and it uses Spellcasting or Teleport."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}14 ({@damage 3d6 + 4}) slashing damage plus 22 ({@damage 4d10}) necrotic damage."
      ]
    },
    {
      "name": "Corrupted Healing {@recharge}",
      "entries": [
        "The oinoloth touches one willing creature within 5 feet of it. The target regains all its hit points. In addition, the oinoloth can end one disease on the target or remove one of the following conditions from it: {@condition blinded}, {@condition deafened}, {@condition paralyzed}, or {@condition poisoned}. The target then gains 1 level of {@condition exhaustion}, and its hit point maximum is reduced by 7 ({@dice 2d6}). This reduction can be removed only by a {@spell wish} spell or by casting {@spell greater restoration} on the target three times within the same hour. The target dies if its hit point maximum is reduced to 0."
      ]
    },
    {
      "name": "Teleport",
      "entries": [
        "The oinoloth teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see."
      ]
    }
  ],
  "immune": [
    "acid",
    "poison"
  ],
  "resist": [
    "cold",
    "fire",
    "lightning",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "blindsight 60 ft.",
    "darkvision 60 ft."
  ],
  "source": "MPMM",
  "passive": 17,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "HPR",
    "MW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Abyssal",
    "Infernal",
    "telepathy 60 ft."
  ],
  "senseTags": [
    "B",
    "D"
  ],
  "soundClip": {
    "path": "bestiary/oinoloth.opus",
    "type": "internal"
  },
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack",
    "Teleport"
  ],
  "damageTags": [
    "I",
    "N",
    "S"
  ],
  "environment": [
    "desert",
    "underdark"
  ],
  "languageTags": [
    "AB",
    "I",
    "TP"
  ],
  "otherSources": [
    {
      "page": 251,
      "source": "MTF"
    }
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell darkness}",
        "{@spell detect magic}",
        "{@spell dispel magic}",
        "{@spell hold monster}",
        "{@spell invisibility} (self only)"
      ],
      "daily": {
        "1e": [
          "{@spell feeblemind}",
          "{@spell globe of invulnerability}"
        ]
      },
      "ability": "cha",
      "displayAs": "action",
      "headerEntries": [
        "The oinoloth casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save {@dc 16}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "Typically ",
  "conditionImmune": [
    "poisoned"
  ],
  "damageTagsSpell": [
    "Y"
  ],
  "conditionInflict": [
    "poisoned"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "constitution"
  ],
  "conditionInflictSpell": [
    "invisible",
    "paralyzed"
  ],
  "savingThrowForcedSpell": [
    "intelligence",
    "wisdom"
  ]
}