Octopus

CreatureMMp. 3332014SRD

Small beast, unaligned

Armor Class
12
Hit Points
3 (1d6)
Speed
swim 30 ft., 5 ft.
Challenge
0 (10 XP)
STR
4
-3
DEX
15
+2
CON
11
+0
INT
3
-4
WIS
10
+0
CHA
4
-3
Skills
Stealth +4, Perception +2
Senses
darkvision 30 ft., passive Perception 12

Traits

Hold Breath.

While out of water, the octopus can hold its breath for 30 minutes.

Underwater Camouflage.

The octopus has advantage on Dexterity (Stealth) checks made while underwater.

Water Breathing.

The octopus can breathe only underwater.

Actions

Tentacles.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage, and the target is grappled (escape DC 10). Until this grapple ends, the octopus can't use its tentacles on another target.

Ink Cloud (Recharges after a Short or Long Rest).

A 5-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.

Raw data
{
  "ac": [
    12
  ],
  "cr": "0",
  "hp": {
    "average": 3,
    "formula": "1d6"
  },
  "cha": 4,
  "con": 11,
  "dex": 15,
  "int": 3,
  "srd": true,
  "str": 4,
  "wis": 10,
  "name": "Octopus",
  "page": 333,
  "size": [
    "S"
  ],
  "type": "beast",
  "skill": {
    "stealth": "+4",
    "perception": "+2"
  },
  "speed": {
    "swim": 30,
    "walk": 5
  },
  "trait": [
    {
      "name": "Hold Breath",
      "entries": [
        "While out of water, the octopus can hold its breath for 30 minutes."
      ]
    },
    {
      "name": "Underwater Camouflage",
      "entries": [
        "The octopus has advantage on Dexterity ({@skill Stealth}) checks made while underwater."
      ]
    },
    {
      "name": "Water Breathing",
      "entries": [
        "The octopus can breathe only underwater."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Tentacles",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}1 bludgeoning damage, and the target is {@condition grappled} (escape {@dc 10}). Until this grapple ends, the octopus can't use its tentacles on another target."
      ]
    },
    {
      "name": "Ink Cloud (Recharges after a Short or Long Rest)",
      "entries": [
        "A 5-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is {@quickref Vision and Light||2||heavily obscured} for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the {@action Dash} action as a bonus action."
      ]
    }
  ],
  "senses": [
    "darkvision 30 ft."
  ],
  "source": "MM",
  "passive": 12,
  "familiar": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/octopus.opus",
    "type": "internal"
  },
  "traitTags": [
    "Camouflage",
    "Hold Breath",
    "Water Breathing"
  ],
  "actionTags": [
    "Tentacles"
  ],
  "basicRules": true,
  "damageTags": [
    "B"
  ],
  "reprintedAs": [
    "Octopus|XMM"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "grappled"
  ],
  "referenceSources": [
    "GoS",
    "IDRotF",
    "IMR",
    "SKT",
    "TTP",
    "WBtW"
  ]
}