Octon Modron

CreatureMPPp. 402014

Large construct, lawful neutral

Armor Class
18 (natural armor)
Hit Points
187 (22d10 + 66)
Speed
fly 30 ft. (hover), swim 30 ft., 30 ft., canHover true ft.
Challenge
11 (7,200 XP)
STR
18
+4
DEX
14
+2
CON
17
+3
INT
17
+3
WIS
16
+3
CHA
14
+2
Saving Throws
Int +7, Wis +7
Skills
Perception +11
Damage Resistances
psychic
Senses
truesight 120 ft., passive Perception 21
Languages
Modron, telepathy 120 ft.

Traits

Axiomatic Mind.

The octon can't be compelled to act in a manner contrary to its nature or its instructions.

Combat Ready.

The octon has advantage on initiative checks.

Disintegration.

If the octon dies, its body disintegrates into dust, leaving behind anything it was carrying.

Actions

Multiattack.

The octon makes three Tentacle attacks.

Tentacle.

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage plus 9 (2d8) lightning damage.

Whirlwind of Tentacles 5.

The octon rapidly extends and spins its ring of tentacles. Each creature within 20 feet of the octon must succeed on a DC 16 Strength saving throw or be pulled up to 10 feet in a straight line toward the octon. Then, the octon makes two Tentacle attacks against each creature within 10 feet of itself.

Spellcasting

Spellcasting.

The octon casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 15):

Raw data
{
  "ac": [
    {
      "ac": 18,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "11",
  "hp": {
    "average": 187,
    "formula": "22d10 + 66"
  },
  "cha": 14,
  "con": 17,
  "dex": 14,
  "int": 17,
  "str": 18,
  "wis": 16,
  "name": "Octon Modron",
  "page": 40,
  "save": {
    "int": "+7",
    "wis": "+7"
  },
  "size": [
    "L"
  ],
  "type": "construct",
  "skill": {
    "perception": "+11"
  },
  "speed": {
    "fly": {
      "number": 30,
      "condition": "(hover)"
    },
    "swim": 30,
    "walk": 30,
    "canHover": true
  },
  "trait": [
    {
      "name": "Axiomatic Mind",
      "entries": [
        "The octon can't be compelled to act in a manner contrary to its nature or its instructions."
      ]
    },
    {
      "name": "Combat Ready",
      "entries": [
        "The octon has advantage on initiative checks."
      ]
    },
    {
      "name": "Disintegration",
      "entries": [
        "If the octon dies, its body disintegrates into dust, leaving behind anything it was carrying."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The octon makes three Tentacle attacks."
      ]
    },
    {
      "name": "Tentacle",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}14 ({@damage 3d6 + 4}) bludgeoning damage plus 9 ({@damage 2d8}) lightning damage."
      ]
    },
    {
      "name": "Whirlwind of Tentacles {@recharge 5}",
      "entries": [
        "The octon rapidly extends and spins its ring of tentacles. Each creature within 20 feet of the octon must succeed on a {@dc 16} Strength saving throw or be pulled up to 10 feet in a straight line toward the octon. Then, the octon makes two Tentacle attacks against each creature within 10 feet of itself."
      ]
    }
  ],
  "resist": [
    "psychic"
  ],
  "senses": [
    "truesight 120 ft."
  ],
  "source": "MPP",
  "passive": 21,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RCH"
  ],
  "alignment": [
    "L",
    "N"
  ],
  "languages": [
    "Modron",
    "telepathy 120 ft."
  ],
  "senseTags": [
    "U"
  ],
  "actionTags": [
    "Multiattack",
    "Tentacles"
  ],
  "damageTags": [
    "B",
    "L"
  ],
  "initiative": {
    "advantageMode": "adv"
  },
  "languageTags": [
    "OTH",
    "TP"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell detect magic}",
        "{@spell dispel magic}",
        "{@spell mending} (as an action)"
      ],
      "daily": {
        "1e": [
          "{@spell plane shift} (self only)",
          "{@spell protection from evil and good}"
        ]
      },
      "ability": "int",
      "displayAs": "action",
      "headerEntries": [
        "The octon casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save {@dc 15}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "typically ",
  "referenceSources": [
    "SatO"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "strength"
  ],
  "savingThrowForcedSpell": [
    "charisma"
  ]
}