Small/Medium humanoid, lawful evil
- Armor Class
- 13
- Hit Points
- 127 (17d8 + 51)
- Speed
- 40 ft.
- Challenge
- 8 (3,900 XP)
- Saving Throws
- Cha +8, Wis +6
- Skills
- Arcana +8, History +5, Deception +11, Perception +6
- Damage Resistances
- psychic
- Senses
- truesight 60 ft., passive Perception 16
- Languages
- Common plus three other languages, telepathy 60 ft.
Traits
If a creature tries to read the silvertongue's thoughts or deals psychic damage to the silvertongue, that creature must succeed on a DC 16 Intelligence saving throw or be stunned until the start of its next turn.
The silvertongue has advantage on saving throws against spells and other magical effects.
Actions
Melee or Ranged Spell Attack: +8 to hit, reach 5 ft. or range 60 ft., one creature. Hit: 27 (4d10 + 5) psychic damage.
Bonus Actions
The silvertongue magically summons an earth elemental, which appears in an unoccupied space the silvertongue can see within 60 feet of itself. The earth elemental takes its turn immediately after the silvertongue on the same initiative count and obeys the silvertongue's commands. The earth elemental disappears after 1 minute or when it or the silvertongue dies.
Spellcasting
The silvertongue casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16):