Medium humanoid,
- Armor Class
- 15 (studded leather armor)
- Hit Points
- 32 (5d8 + 10)
- Speed
- 30 ft.
- Challenge
- 2 (450 XP)
STR
13
+1
DEX
16
+3
CON
14
+2
INT
10
+0
WIS
13
+1
CHA
11
+0
- Skills
- Nature +4, Stealth +5, Survival +3, Perception +3, Performance +2
- Senses
- passive Perception 13
- Languages
- Common
Traits
Fey Ancestry.
Oak has advantage on saving throws against being charmed, and magic can't put him to sleep.
Keen Hearing and Sight.
Oak has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Multiattack.
Oak makes three attacks with his hooked daggers or his hand crossbow.
Hooked Dagger.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Hand Crossbow.
Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Reactions
Return the Favor (3/Day).
When Oak takes damage from a melee weapon attack, he can make a hooked dagger attack.