Medium humanoid, lawful evil
- Armor Class
- 11 (leather armor)
- Hit Points
- 32 (5d8 + 10)
- Speed
- 25 ft.
- Challenge
- 1/2 (100 XP)
STR
15
+2
DEX
11
+0
CON
14
+2
INT
10
+0
WIS
10
+0
CHA
11
+0
- Skills
- Intimidation +2
- Damage Resistances
- poison
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Common, Dwarvish
Traits
Pack Tactics.
Noska has advantage on an attack roll against a creature if at least one of Noska's allies is within 5 feet of the creature and the ally isn't incapacitated.
Dwarven Resilience.
Noska has advantage on saving throws against poison and resistance to poison damage.
Difficult Climber.
Noska has disadvantage on Strength checks made to climb, due to his disability.
Actions
Multiattack.
Noska makes two melee attacks.
Mace.
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.
Heavy Crossbow.
Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.