Nightwalker

CreatureMTFp. 2162014

Huge undead, chaotic evil

Armor Class
14
Hit Points
297 (22d12 + 154)
Speed
fly 40 ft., 40 ft.
Challenge
20 (25,000 XP)
STR
22
+6
DEX
19
+4
CON
24
+7
INT
6
-2
WIS
9
-1
CHA
8
-1
Saving Throws
Con +13
Damage Resistances
acid; cold; fire; lightning; thunder; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
necrotic; poison
Condition Immunities
exhaustion; frightened; grappled; paralyzed; petrified; poisoned; prone; restrained
Senses
darkvision 120 ft., passive Perception 9

Traits

Annihilating Aura.

Any creature that starts its turn within 30 feet of the nightwalker must succeed on a DC 21 Constitution saving throw or take 14 (4d6) necrotic damage and grant the nightwalker advantage on attack rolls against it until the start of the creature's next turn. Undead are immune to this aura.

Life Eater.

A creature reduced to 0 hit points from damage dealt by the nightwalker dies and can't be revived by any means short of a wish spell.

Actions

Multiattack.

The nightwalker uses Enervating Focus twice, or it uses Enervating Focus and Finger of Doom, if available.

Enervating Focus.

Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 28 (5d8 + 6) necrotic damage. The target must succeed on a DC 21 Constitution saving throw or its hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest.

Finger of Doom .

The nightwalker points at one creature it can see within 300 feet of it. The target must succeed on a DC 21 Wisdom saving throw or take 26 (4d12) necrotic damage and become frightened until the end of the nightwalker's next turn. While frightened in this way, the creature is also paralyzed. If a target's saving throw is successful, the target is immune to the nightwalker's Finger of Doom for the next 24 hours.

Raw data
{
  "ac": [
    14
  ],
  "cr": "20",
  "hp": {
    "average": 297,
    "formula": "22d12 + 154"
  },
  "cha": 8,
  "con": 24,
  "dex": 19,
  "int": 6,
  "str": 22,
  "wis": 9,
  "name": "Nightwalker",
  "page": 216,
  "save": {
    "con": "+13"
  },
  "size": [
    "H"
  ],
  "type": "undead",
  "speed": {
    "fly": 40,
    "walk": 40
  },
  "trait": [
    {
      "name": "Annihilating Aura",
      "entries": [
        "Any creature that starts its turn within 30 feet of the nightwalker must succeed on a {@dc 21} Constitution saving throw or take 14 ({@damage 4d6}) necrotic damage and grant the nightwalker advantage on attack rolls against it until the start of the creature's next turn. Undead are immune to this aura."
      ]
    },
    {
      "name": "Life Eater",
      "entries": [
        "A creature reduced to 0 hit points from damage dealt by the nightwalker dies and can't be revived by any means short of a {@spell wish} spell."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The nightwalker uses Enervating Focus twice, or it uses Enervating Focus and Finger of Doom, if available."
      ]
    },
    {
      "name": "Enervating Focus",
      "entries": [
        "{@atk mw} {@hit 12} to hit, reach 15 ft., one target. {@h}28 ({@damage 5d8 + 6}) necrotic damage. The target must succeed on a {@dc 21} Constitution saving throw or its hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest."
      ]
    },
    {
      "name": "Finger of Doom {@recharge}",
      "entries": [
        "The nightwalker points at one creature it can see within 300 feet of it. The target must succeed on a {@dc 21} Wisdom saving throw or take 26 ({@damage 4d12}) necrotic damage and become {@condition frightened} until the end of the nightwalker's next turn. While {@condition frightened} in this way, the creature is also {@condition paralyzed}. If a target's saving throw is successful, the target is immune to the nightwalker's Finger of Doom for the next 24 hours."
      ]
    }
  ],
  "immune": [
    "necrotic",
    "poison"
  ],
  "resist": [
    "acid",
    "cold",
    "fire",
    "lightning",
    "thunder",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "MTF",
  "passive": 9,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "HPR",
    "MW",
    "RCH"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "senseTags": [
    "SD"
  ],
  "soundClip": {
    "path": "bestiary/nightwalker.opus",
    "type": "internal"
  },
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N"
  ],
  "environment": [
    "arctic",
    "desert",
    "swamp",
    "underdark"
  ],
  "reprintedAs": [
    "Nightwalker|MPMM"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "exhaustion",
    "frightened",
    "grappled",
    "paralyzed",
    "petrified",
    "poisoned",
    "prone",
    "restrained"
  ],
  "conditionInflict": [
    "frightened",
    "paralyzed"
  ],
  "savingThrowForced": [
    "constitution",
    "wisdom"
  ]
}
Nightwalker ยท Wiki