Night Scavver

CreatureBAMp. 492014

Huge monstrosity, unaligned

Armor Class
14 (natural armor)
Hit Points
114 (12d12 + 36)
Speed
fly 40 ft., 0 ft.
Challenge
5 (1,800 XP)
STR
20
+5
DEX
15
+2
CON
17
+3
INT
1
-5
WIS
10
+0
CHA
1
-5
Skills
Stealth +8, Perception +6
Senses
darkvision 120 ft., passive Perception 16

Traits

Unusual Nature.

The scavver doesn't require air.

Actions

Bite.

Melee Weapon Attack: +8 to hit (with advantage if the target is a creature that is missing any hit points), reach 10 ft., one target. Hit: 27 (4d10 + 5) piercing damage.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "5",
  "hp": {
    "average": 114,
    "formula": "12d12 + 36"
  },
  "cha": 1,
  "con": 17,
  "dex": 15,
  "int": 1,
  "str": 20,
  "wis": 10,
  "name": "Night Scavver",
  "page": 49,
  "size": [
    "H"
  ],
  "type": "monstrosity",
  "skill": {
    "stealth": "+8",
    "perception": "+6"
  },
  "speed": {
    "fly": 40,
    "walk": 0
  },
  "trait": [
    {
      "name": "Unusual Nature",
      "entries": [
        "The scavver doesn't require air."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 8} to hit (with advantage if the target is a creature that is missing any hit points), reach 10 ft., one target. {@h}27 ({@damage 4d10 + 5}) piercing damage."
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "BAM",
  "passive": 16,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Unusual Nature"
  ],
  "damageTags": [
    "P"
  ],
  "hasFluffImages": true,
  "referenceSources": [
    "VEoR"
  ]
}