Night Hag

CreatureXMMp. 2252024SRD

Medium fiend, neutral evil

Armor Class
17
Hit Points
112 (15d8 + 45)
Speed
30 ft.
Challenge
5 (1,800 XP)
STR
18
+4
DEX
15
+2
CON
16
+3
INT
16
+3
WIS
14
+2
CHA
16
+3
Skills
Insight +5, Stealth +5, Deception +6, Perception +5
Damage Resistances
cold; fire
Condition Immunities
charmed
Senses
Darkvision 120 ft., passive Perception 15
Languages
Abyssal, Common, Infernal, Primordial

Traits

Magic Resistance.

The hag has Advantage on saving throws against spells and other magical effects.

Soul Bag.

The hag has a soul bag. While holding or carrying the bag, the hag can use its Nightmare Haunting action.

The bag has AC 15, HP 20, and Resistance to all damage. The bag turns to dust if reduced to 0 Hit Points. If the bag is destroyed, any souls the bag is holding are released. The hag can create a new bag after 7 days.

Actions

Multiattack.

The hag makes two Claw attacks.

Claw.

Melee Attack Roll: +7, reach 5 ft. Hit: 13 (2d8 + 4) Slashing damage.

Bonus Actions

Shape-Shift.

The hag shape-shifts into a Small or Medium Humanoid, or it returns to its true form. Other than its size, its game statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed.

Spellcasting

Coven Magic.

While within 30 feet of at least two hag allies, the hag can cast one of the following spells, requiring no Material components, using the spell's normal casting time, and using Intelligence as the spellcasting ability (spell save DC 14): Augury, Find Familiar, Identify, Locate Object, Scrying, or Unseen Servant. The hag must finish a Long Rest before using this trait to cast that spell again.

Spellcasting.

The hag casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 14):

Nightmare Haunting (1/Day; Requires Soul Bag).

While on the Ethereal Plane, the hag casts Dream, using the same spellcasting ability as Spellcasting. Only the hag can serve as the spell's messenger, and the target must be a creature the hag can see on the Material Plane. The spell fails and is wasted if the target is under the effect of the Protection from Evil and Good spell or within a Magic Circle spell.

If the target takes damage from the Dream spell, the target's Hit Point maximum decreases by an amount equal to that damage. If the spell kills the target, its soul is trapped in the hag's soul bag, and the target can't be raised from the dead until its soul is released.

Raw data
{
  "ac": [
    17
  ],
  "cr": "5",
  "hp": {
    "average": 112,
    "formula": "15d8 + 45"
  },
  "cha": 16,
  "con": 16,
  "dex": 15,
  "int": 16,
  "str": 18,
  "wis": 14,
  "name": "Night Hag",
  "page": 225,
  "size": [
    "M"
  ],
  "type": "fiend",
  "bonus": [
    {
      "name": "Shape-Shift",
      "entries": [
        "The hag shape-shifts into a Small or Medium Humanoid, or it returns to its true form. Other than its size, its game statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed."
      ]
    }
  ],
  "skill": {
    "insight": "+5",
    "stealth": "+5",
    "deception": "+6",
    "perception": "+5"
  },
  "speed": {
    "walk": 30
  },
  "srd52": true,
  "trait": [
    {
      "name": "Magic Resistance",
      "entries": [
        "The hag has {@variantrule Advantage|XPHB} on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Soul Bag",
      "entries": [
        "The hag has a soul bag. While holding or carrying the bag, the hag can use its Nightmare Haunting action.",
        "The bag has AC 15, HP 20, and {@variantrule Resistance|XPHB} to all damage. The bag turns to dust if reduced to 0 {@variantrule Hit Points|XPHB}. If the bag is destroyed, any souls the bag is holding are released. The hag can create a new bag after 7 days."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The hag makes two Claw attacks."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atkr m} {@hit 7}, reach 5 ft. {@h}13 ({@damage 2d8 + 4}) Slashing damage."
      ]
    }
  ],
  "resist": [
    "cold",
    "fire"
  ],
  "senses": [
    "Darkvision 120 ft."
  ],
  "source": "XMM",
  "passive": 15,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "HPR",
    "MA"
  ],
  "treasure": [
    "arcana"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Abyssal",
    "Common",
    "Infernal",
    "Primordial"
  ],
  "senseTags": [
    "SD"
  ],
  "soundClip": {
    "path": "bestiary/night-hag.opus",
    "type": "internal"
  },
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "S"
  ],
  "initiative": {
    "proficiency": 1
  },
  "environment": [
    "planar, lower"
  ],
  "languageTags": [
    "AB",
    "C",
    "I",
    "P"
  ],
  "spellcasting": [
    {
      "name": "Coven Magic",
      "type": "spellcasting",
      "hidden": [
        "restLong"
      ],
      "ability": "int",
      "restLong": {
        "1": [
          "{@spell Augury|XPHB}",
          "{@spell Find Familiar|XPHB}",
          "{@spell Identify|XPHB}",
          "{@spell Locate Object|XPHB}",
          "{@spell Scrying|XPHB}",
          "{@spell Unseen Servant|XPHB}"
        ]
      },
      "headerEntries": [
        "While within 30 feet of at least two hag allies, the hag can cast one of the following spells, requiring no Material components, using the spell's normal casting time, and using Intelligence as the spellcasting ability (spell save {@dc 14}): {@spell Augury|XPHB}, {@spell Find Familiar|XPHB}, {@spell Identify|XPHB}, {@spell Locate Object|XPHB}, {@spell Scrying|XPHB}, or {@spell Unseen Servant|XPHB}. The hag must finish a {@variantrule Long Rest|XPHB} before using this trait to cast that spell again."
      ]
    },
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell Detect Magic|XPHB}",
        "{@spell Etherealness|XPHB}",
        "{@spell Magic Missile|XPHB} (level 4 version)"
      ],
      "daily": {
        "2e": [
          "{@spell Phantasmal Killer|XPHB}",
          "{@spell Plane Shift|XPHB} (self only)"
        ]
      },
      "ability": "int",
      "displayAs": "action",
      "headerEntries": [
        "The hag casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save {@dc 14}):"
      ]
    },
    {
      "name": "Nightmare Haunting (1/Day; Requires Soul Bag)",
      "type": "spellcasting",
      "daily": {
        "1": [
          "{@spell Dream|XPHB}",
          "{@spell Protection from Evil and Good|XPHB}",
          "{@spell Magic Circle|XPHB}"
        ]
      },
      "hidden": [
        "daily"
      ],
      "ability": "int",
      "displayAs": "action",
      "headerEntries": [
        "While on the Ethereal Plane, the hag casts {@spell Dream|XPHB}, using the same spellcasting ability as Spellcasting. Only the hag can serve as the spell's messenger, and the target must be a creature the hag can see on the Material Plane. The spell fails and is wasted if the target is under the effect of the {@spell Protection from Evil and Good|XPHB} spell or within a {@spell Magic Circle|XPHB} spell.",
        "If the target takes damage from the {@spell Dream|XPHB} spell, the target's {@variantrule Hit Points|XPHB|Hit Point} maximum decreases by an amount equal to that damage. If the spell kills the target, its soul is trapped in the hag's soul bag, and the target can't be raised from the dead until its soul is released."
      ]
    }
  ],
  "basicRules2024": true,
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed"
  ],
  "damageTagsSpell": [
    "O",
    "Y"
  ],
  "referenceSources": [
    "FRAiF",
    "RHW"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForcedSpell": [
    "charisma",
    "wisdom"
  ]
}
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