Medium aberration, lawful evil
- Armor Class
- 11
- Hit Points
- 52 (8d8 + 16)
- Speed
- 20 ft., climb 20 ft.
- Challenge
- 3 (700 XP)
STR
12
+1
DEX
13
+1
CON
14
+2
INT
6
-2
WIS
10
+0
CHA
9
-1
- Damage Resistances
- bludgeoning; piercing; slashing
- Condition Immunities
- charmed; frightened; grappled; paralyzed; petrified; prone; restrained; stunned
- Senses
- darkvision 60 ft., passive Perception 10
Traits
Spider Climb.
The swarm can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Swarm.
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny neogi hatchling. The swarm can't regain hit points or gain temporary hit points.
Actions
Swarm of Bites.
Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 22 (6d6 + 1) poison damage, or 11 (3d6 + 1) poison damage if the swarm has half of its hit points or fewer, and the target must succeed on a DC 12 Constitution saving throw or become poisoned for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.