Medium plant, chaotic evil
- Armor Class
- 13
- Hit Points
- 16 (3d8 + 3)
- Speed
- 30 ft., climb 20 ft.
- Challenge
- 1/2 (100 XP)
STR
13
+1
DEX
17
+3
CON
12
+1
INT
6
-2
WIS
13
+1
CHA
6
-2
- Skills
- Stealth +5
- Condition Immunities
- blinded; deafened; exhaustion
- Senses
- blindsight 30 ft., passive Perception 11
- Languages
- Sylvan
Traits
Close Quarters Shooting.
The needle spawn does not suffer disadvantage on ranged attacks while within 5 feet of a hostile creature that can see it and isn't incapacitated, if the target of the attack is also within 5 feet of the needle spawn.
Actions
Needle Volley.
The needle spawn makes up to 1d6 needle attacks, but it cannot attack the same target more than twice during its turn.
Claw.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Needle.
Ranged Weapon Attack: +5 to hit, range 60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.