Medium humanoid, chaotic evil
- Armor Class
- 13
- Hit Points
- 22 (4d8 + 4)
- Speed
- 30 ft.
- Challenge
- 1 (200 XP)
STR
14
+2
DEX
11
+0
CON
12
+1
INT
10
+0
WIS
14
+2
CHA
10
+0
- Skills
- Medicine +4, Religion +2
- Senses
- passive Perception 12
- Languages
- Common
Actions
Multiattack.
Narthus makes two attacks using Vile Mace or Fateful Bolt in any combination.
Vile Mace.
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 3 (1d6) Necrotic damage.
Fateful Bolt.
Ranged Attack Roll: +4, range 120 ft. Hit: 8 (1d12 + 2) Necrotic damage, and the next attack roll made against the target before the end of Narthus's next turn has Advantage.