Narrak

CreatureOotAp. 2322014

Small humanoid, chaotic evil

Armor Class
12, 15
Hit Points
40 (9d6 + 9)
Speed
30 ft.
Challenge
2 (450 XP)
STR
9
-1
DEX
14
+2
CON
13
+1
INT
14
+2
WIS
5
-3
CHA
16
+3
Skills
Arcana +4, Stealth +4
Senses
darkvision 120 ft., passive Perception 7
Languages
Dwarvish, Undercommon

Traits

Insanity.

Narrak has advantage on saving throws against being charmed or frightened.

Magic Resistance.

Narrak has advantage on saving throws against spells and other magical effects.

Sunlight Sensitivity.

While in sunlight, Narrak has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Armor of Shadows (Recharges after a Short or Long Rest).

Narrak casts mage armor on himself

Shortsword.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

One with Shadows.

While he is in a dim light or darkness, Narrak can become invisible. He remains so until he moves or takes an action or reaction.

Spellcasting

Spellcasting.

Narrak is a 5th-level spellcaster. His spellcasting ability is Charisma (Save DC 13, +5 to hit with spell attacks) Narrak has two 2nd-level spell slots, which he regains after finishing a short or long rest, and knows the following warlock spells:

Raw data
{
  "ac": [
    12,
    {
      "ac": 15,
      "braces": true,
      "condition": "with {@spell mage armor}"
    }
  ],
  "cr": "2",
  "hp": {
    "average": 40,
    "formula": "9d6 + 9"
  },
  "cha": 16,
  "con": 13,
  "dex": 14,
  "int": 14,
  "str": 9,
  "wis": 5,
  "name": "Narrak",
  "page": 232,
  "size": [
    "S"
  ],
  "type": {
    "tags": [
      "derro"
    ],
    "type": "humanoid"
  },
  "isNpc": true,
  "skill": {
    "arcana": "+4",
    "stealth": "+4"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Insanity",
      "entries": [
        "Narrak has advantage on saving throws against being {@condition charmed} or {@condition frightened}."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "Narrak has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Sunlight Sensitivity",
      "entries": [
        "While in sunlight, Narrak has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Armor of Shadows (Recharges after a Short or Long Rest)",
      "entries": [
        "Narrak casts {@spell mage armor} on himself"
      ]
    },
    {
      "name": "Shortsword",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage."
      ]
    },
    {
      "name": "One with Shadows",
      "entries": [
        "While he is in a dim light or darkness, Narrak can become {@condition invisible}. He remains so until he moves or takes an action or reaction."
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "OotA",
  "passive": 7,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Dwarvish",
    "Undercommon"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Magic Resistance",
    "Sunlight Sensitivity"
  ],
  "damageTags": [
    "P"
  ],
  "languageTags": [
    "D",
    "U"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "spells": {
        "0": {
          "spells": [
            "{@spell eldritch blast}",
            "{@spell friends}",
            "{@spell poison spray}"
          ]
        },
        "2": {
          "lower": 1,
          "slots": 2,
          "spells": [
            "{@spell armor of Agathys}",
            "{@spell charm person}",
            "{@spell hex}",
            "{@spell hold person}",
            "{@spell ray of enfeeblement}",
            "{@spell spider climb}"
          ]
        }
      },
      "ability": "cha",
      "headerEntries": [
        "Narrak is a 5th-level spellcaster. His spellcasting ability is Charisma (Save {@dc 13}, {@hit 5} to hit with spell attacks) Narrak has two 2nd-level spell slots, which he regains after finishing a short or long rest, and knows the following warlock spells:"
      ]
    }
  ],
  "attachedItems": [
    "shortsword|phb"
  ],
  "damageTagsSpell": [
    "C",
    "I",
    "N",
    "O"
  ],
  "isNamedCreature": true,
  "spellcastingTags": [
    "CL"
  ],
  "conditionInflictSpell": [
    "charmed",
    "paralyzed"
  ],
  "savingThrowForcedSpell": [
    "constitution",
    "wisdom"
  ]
}