Nalfeshnee

CreatureMMp. 622014SRD

Large fiend, chaotic evil

Armor Class
18 (natural armor)
Hit Points
184 (16d10 + 96)
Speed
fly 30 ft., 20 ft.
Challenge
13 (10,000 XP)
STR
21
+5
DEX
10
+0
CON
22
+6
INT
19
+4
WIS
12
+1
CHA
15
+2
Saving Throws
Cha +7, Con +11, Int +9, Wis +6
Damage Resistances
cold; fire; lightning; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
poison
Condition Immunities
poisoned
Senses
truesight 120 ft., passive Perception 11
Languages
Abyssal, telepathy 120 ft.

Traits

Magic Resistance.

The nalfeshnee has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The nalfeshnee uses Horror Nimbus if it can. It then makes three attacks: one with its bite and two with its claws.

Bite.

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 32 (5d10 + 5) piercing damage.

Claw.

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) slashing damage.

Horror Nimbus 5.

The nalfeshnee magically emits scintillating, multicolored light. Each creature within 15 feet of the nalfeshnee that can see the light must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the nalfeshnee's Horror Nimbus for the next 24 hours.

Teleport.

The nalfeshnee magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.

Raw data
{
  "ac": [
    {
      "ac": 18,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "13",
  "hp": {
    "average": 184,
    "formula": "16d10 + 96"
  },
  "cha": 15,
  "con": 22,
  "dex": 10,
  "int": 19,
  "srd": true,
  "str": 21,
  "wis": 12,
  "name": "Nalfeshnee",
  "page": 62,
  "save": {
    "cha": "+7",
    "con": "+11",
    "int": "+9",
    "wis": "+6"
  },
  "size": [
    "L"
  ],
  "type": {
    "tags": [
      "demon"
    ],
    "type": "fiend"
  },
  "speed": {
    "fly": 30,
    "walk": 20
  },
  "trait": [
    {
      "name": "Magic Resistance",
      "entries": [
        "The nalfeshnee has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The nalfeshnee uses Horror Nimbus if it can. It then makes three attacks: one with its bite and two with its claws."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}32 ({@damage 5d10 + 5}) piercing damage."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}15 ({@damage 3d6 + 5}) slashing damage."
      ]
    },
    {
      "name": "Horror Nimbus {@recharge 5}",
      "entries": [
        "The nalfeshnee magically emits scintillating, multicolored light. Each creature within 15 feet of the nalfeshnee that can see the light must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the nalfeshnee's Horror Nimbus for the next 24 hours."
      ]
    },
    {
      "name": "Teleport",
      "entries": [
        "The nalfeshnee magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "cold",
    "fire",
    "lightning",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "truesight 120 ft."
  ],
  "source": "MM",
  "passive": 11,
  "variant": [
    {
      "name": "Summon Demon (1/Day)",
      "type": "variant",
      "entries": [
        "The demon chooses what to summon and attempts a magical summoning.",
        "A nalfeshnee has a {@chance 50|50 percent|50% summoning chance} chance of summoning {@dice 1d4} {@creature vrock||vrocks}, {@dice 1d3} {@creature hezrou||hezrous}, {@dice 1d2} {@creature glabrezu||glabrezus}, or one nalfeshnee.",
        "A summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action."
      ],
      "_version": {
        "name": "Nalfeshnee (Summoner)",
        "addAs": "action"
      }
    }
  ],
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RCH"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Abyssal",
    "telepathy 120 ft."
  ],
  "senseTags": [
    "U"
  ],
  "soundClip": {
    "path": "bestiary/nalfeshnee.opus",
    "type": "internal"
  },
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack",
    "Teleport"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "reprintedAs": [
    "Nalfeshnee|XMM"
  ],
  "languageTags": [
    "AB",
    "TP"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "poisoned"
  ],
  "conditionInflict": [
    "frightened"
  ],
  "referenceSources": [
    "BGDIA",
    "BMT",
    "CM",
    "CoA",
    "OotA",
    "QftIS",
    "TftYP",
    "TftYP-ToH",
    "ToA",
    "VEoR",
    "WDMM"
  ],
  "savingThrowForced": [
    "wisdom"
  ]
}
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