Nagpa

CreatureMTFp. 2152014

Medium humanoid, lawful evil

Armor Class
19 (natural armor)
Hit Points
187 (34d8 + 34)
Speed
30 ft.
Challenge
17 (18,000 XP)
STR
9
-1
DEX
15
+2
CON
12
+1
INT
23
+6
WIS
18
+4
CHA
21
+5
Saving Throws
Cha +11, Int +12, Wis +10
Skills
Arcana +12, History +12, Insight +10, Deception +11, Perception +10
Senses
truesight 120 ft., passive Perception 20
Languages
Common plus up to five other languages

Traits

Corruption.

As a bonus action, the nagpa targets one creature it can see within 90 feet of it. The target must make a DC 20 Charisma saving throw. An evil creature makes the save with disadvantage. On a failed save, the target is charmed by the nagpa until the start of the nagpa's next turn. On a successful save, the target becomes immune to the nagpa's Corruption for the next 24 hours.

Paralysis .

As a bonus action, the nagpa forces each creature within 30 feet of it to succeed on a DC 20 Wisdom saving throw or be paralyzed for 1 minute. A paralyzed target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Undead and constructs are immune to this effect.

Actions

Staff.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage.

Spellcasting

Spellcasting.

The nagpa is a 15th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 20, +12 to hit with spell attacks). A nagpa has the following wizard spells prepared:

Raw data
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    {
      "ac": 19,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "17",
  "hp": {
    "average": 187,
    "formula": "34d8 + 34"
  },
  "cha": 21,
  "con": 12,
  "dex": 15,
  "int": 23,
  "str": 9,
  "wis": 18,
  "name": "Nagpa",
  "page": 215,
  "save": {
    "cha": "+11",
    "int": "+12",
    "wis": "+10"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "nagpa"
    ],
    "type": "humanoid"
  },
  "skill": {
    "arcana": "+12",
    "history": "+12",
    "insight": "+10",
    "deception": "+11",
    "perception": "+10"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Corruption",
      "entries": [
        "As a bonus action, the nagpa targets one creature it can see within 90 feet of it. The target must make a {@dc 20} Charisma saving throw. An evil creature makes the save with disadvantage. On a failed save, the target is {@condition charmed} by the nagpa until the start of the nagpa's next turn. On a successful save, the target becomes immune to the nagpa's Corruption for the next 24 hours."
      ]
    },
    {
      "name": "Paralysis {@recharge}",
      "entries": [
        "As a bonus action, the nagpa forces each creature within 30 feet of it to succeed on a {@dc 20} Wisdom saving throw or be {@condition paralyzed} for 1 minute. A {@condition paralyzed} target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Undead and constructs are immune to this effect."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Staff",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d6 + 2}) bludgeoning damage."
      ]
    }
  ],
  "senses": [
    "truesight 120 ft."
  ],
  "source": "MTF",
  "passive": 20,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Common plus up to five other languages"
  ],
  "senseTags": [
    "U"
  ],
  "soundClip": {
    "path": "bestiary/nagpa.opus",
    "type": "internal"
  },
  "damageTags": [
    "B"
  ],
  "environment": [
    "coastal",
    "desert",
    "forest",
    "swamp",
    "underdark",
    "urban"
  ],
  "reprintedAs": [
    "Nagpa|MPMM"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "spells": {
        "0": {
          "spells": [
            "{@spell chill touch}",
            "{@spell fire bolt}",
            "{@spell mage hand}",
            "{@spell message}",
            "{@spell minor illusion}"
          ]
        },
        "1": {
          "slots": 4,
          "spells": [
            "{@spell charm person}",
            "{@spell detect magic}",
            "{@spell protection from evil and good}",
            "{@spell witch bolt}"
          ]
        },
        "2": {
          "slots": 3,
          "spells": [
            "{@spell hold person}",
            "{@spell ray of enfeeblement}",
            "{@spell suggestion}"
          ]
        },
        "3": {
          "slots": 3,
          "spells": [
            "{@spell counterspell}",
            "{@spell fireball}",
            "{@spell fly}"
          ]
        },
        "4": {
          "slots": 3,
          "spells": [
            "{@spell confusion}",
            "{@spell hallucinatory terrain}",
            "{@spell wall of fire}"
          ]
        },
        "5": {
          "slots": 2,
          "spells": [
            "{@spell dominate person}",
            "{@spell dream}",
            "{@spell geas}"
          ]
        },
        "6": {
          "slots": 1,
          "spells": [
            "{@spell circle of death}",
            "{@spell disintegrate}"
          ]
        },
        "7": {
          "slots": 1,
          "spells": [
            "{@spell etherealness}",
            "{@spell prismatic spray}"
          ]
        },
        "8": {
          "slots": 1,
          "spells": [
            "{@spell feeblemind}"
          ]
        }
      },
      "ability": "int",
      "headerEntries": [
        "The nagpa is a 15th-level spellcaster. Its spellcasting ability is Intelligence (spell save {@dc 20}, {@hit 12} to hit with spell attacks). A nagpa has the following wizard spells prepared:"
      ]
    }
  ],
  "hasFluffImages": true,
  "damageTagsSpell": [
    "A",
    "C",
    "F",
    "I",
    "L",
    "N",
    "O",
    "Y"
  ],
  "conditionInflict": [
    "charmed",
    "paralyzed"
  ],
  "spellcastingTags": [
    "CW"
  ],
  "savingThrowForced": [
    "charisma",
    "wisdom"
  ],
  "conditionInflictSpell": [
    "blinded",
    "charmed",
    "paralyzed",
    "petrified",
    "restrained"
  ],
  "savingThrowForcedSpell": [
    "constitution",
    "dexterity",
    "intelligence",
    "wisdom"
  ]
}