Nabassu

CreatureMPMMp. 1882014

Medium fiend, chaotic evil

Armor Class
18 (natural armor)
Hit Points
190 (20d8 + 100)
Speed
fly 60 ft., 40 ft.
Challenge
15 (13,000 XP)
STR
22
+6
DEX
14
+2
CON
21
+5
INT
14
+2
WIS
15
+2
CHA
17
+3
Saving Throws
Dex +7, Str +11
Skills
Perception +7
Damage Resistances
cold; fire; lightning; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 17
Languages
Abyssal, telepathy 120 ft.

Traits

Demonic Shadows.

The nabassu darkens the area around its body in a 10-foot radius. Nonmagical light can't illuminate this area of dim light.

Devour Soul.

A nabassu can eat the soul of a creature it has killed within the last hour, provided that creature is neither a Construct nor an Undead. The devouring requires the nabassu to be within 5 feet of the corpse for at least 10 minutes, after which it gains a number of Hit Dice (d8s) equal to half the creature's number of Hit Dice. Roll those dice, and increase the nabassu's hit points by the numbers rolled. For every 4 Hit Dice the nabassu gains in this way, its attacks deal an extra 3 (1d6) damage on a hit. The nabassu retains these benefits for 6 days. A creature devoured by a nabassu can be restored to life only by a wish spell.

Magic Resistance.

The nabassu has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The nabassu makes one Bite attack and one Claw attack, and it uses Soul-Stealing Gaze.

Bite.

Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 38 (5d12 + 6) necrotic damage.

Claw.

Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 28 (4d10 + 6) force damage.

Soul-Stealing Gaze.

The nabassu targets one creature it can see within 30 feet of it. If the target isn't a Construct or an Undead, it must succeed on a DC 16 Charisma saving throw or take 13 (2d12) necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the nabassu regains hit points equal to half that amount. This reduction lasts until the target finishes a short or long rest. The target dies if its hit point maximum is reduced to 0, and if the target is a Humanoid, it immediately rises as a ghoul under the nabassu's control.

Raw data
{
  "ac": [
    {
      "ac": 18,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "15",
  "hp": {
    "average": 190,
    "formula": "20d8 + 100"
  },
  "cha": 17,
  "con": 21,
  "dex": 14,
  "int": 14,
  "str": 22,
  "wis": 15,
  "name": "Nabassu",
  "page": 188,
  "save": {
    "dex": "+7",
    "str": "+11"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "demon"
    ],
    "type": "fiend"
  },
  "skill": {
    "perception": "+7"
  },
  "speed": {
    "fly": 60,
    "walk": 40
  },
  "trait": [
    {
      "name": "Demonic Shadows",
      "entries": [
        "The nabassu darkens the area around its body in a 10-foot radius. Nonmagical light can't illuminate this area of dim light."
      ]
    },
    {
      "name": "Devour Soul",
      "entries": [
        "A nabassu can eat the soul of a creature it has killed within the last hour, provided that creature is neither a Construct nor an Undead. The devouring requires the nabassu to be within 5 feet of the corpse for at least 10 minutes, after which it gains a number of Hit Dice (d8s) equal to half the creature's number of Hit Dice. Roll those dice, and increase the nabassu's hit points by the numbers rolled. For every 4 Hit Dice the nabassu gains in this way, its attacks deal an extra 3 ({@damage 1d6}) damage on a hit. The nabassu retains these benefits for 6 days. A creature devoured by a nabassu can be restored to life only by a {@spell wish} spell."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The nabassu has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The nabassu makes one Bite attack and one Claw attack, and it uses Soul-Stealing Gaze."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}38 ({@damage 5d12 + 6}) necrotic damage."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}28 ({@damage 4d10 + 6}) force damage."
      ]
    },
    {
      "name": "Soul-Stealing Gaze",
      "entries": [
        "The nabassu targets one creature it can see within 30 feet of it. If the target isn't a Construct or an Undead, it must succeed on a {@dc 16} Charisma saving throw or take 13 ({@damage 2d12}) necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the nabassu regains hit points equal to half that amount. This reduction lasts until the target finishes a short or long rest. The target dies if its hit point maximum is reduced to 0, and if the target is a Humanoid, it immediately rises as a {@creature ghoul} under the nabassu's control."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "cold",
    "fire",
    "lightning",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MPMM",
  "passive": 17,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "HPR",
    "MW"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Abyssal",
    "telepathy 120 ft."
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/nabassu.opus",
    "type": "internal"
  },
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N",
    "O"
  ],
  "environment": [
    "swamp",
    "underdark",
    "urban"
  ],
  "languageTags": [
    "AB",
    "TP"
  ],
  "otherSources": [
    {
      "page": 135,
      "source": "MTF"
    }
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "Typically ",
  "conditionImmune": [
    "poisoned"
  ],
  "savingThrowForced": [
    "charisma"
  ]
}