Mummy Lord

CreatureXMMp. 2212024SRD

Small/Medium undead, lawful evil

Armor Class
17
Hit Points
187 (25d8 + 75)
Speed
30 ft.
Challenge
15 (13,000 XP)
STR
18
+4
DEX
10
+0
CON
17
+3
INT
11
+0
WIS
19
+4
CHA
16
+3
Saving Throws
Int +5, Wis +9
Skills
History +5, Religion +5, Perception +9
Damage Immunities
necrotic; poison
Damage Vulnerabilities
fire
Condition Immunities
charmed; exhaustion; frightened; paralyzed; poisoned
Senses
Truesight 60 ft., passive Perception 19
Languages
Common plus three other languages

Traits

Legendary Resistance (3/Day, or 4/Day in Lair).

If the mummy fails a saving throw, it can choose to succeed instead.

Magic Resistance.

The mummy has Advantage on saving throws against spells and other magical effects.

Undead Restoration.

If destroyed, the mummy gains a new body in 24 hours if its heart is intact, reviving with all its Hit Points. The new body appears in an unoccupied space within the mummy's lair. The heart is a Tiny object that has AC 17, HP 10, and Immunity to all damage except Fire.

Actions

Multiattack.

The mummy makes one Rotting Fist or Channel Negative Energy attack, and it uses Dreadful Glare.

Rotting Fist.

Melee Attack Roll: +9, reach 5 ft. Hit: 15 (2d10 + 4) Bludgeoning damage plus 10 (3d6) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target can't regain Hit Points, it gains no benefit from finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.

Channel Negative Energy.

Ranged Attack Roll: +9, range 60 ft. Hit: 25 (6d6 + 4) Necrotic damage.

Dreadful Glare.

wis DC 17, one creature the mummy can see within 60 feet. 25 (6d6 + 4) Psychic damage, and the target has the Paralyzed condition until the end of the mummy's next turn.

Reactions

Whirlwind of Sand.

The mummy is hit by an attack roll. The mummy adds 2 to its AC against the attack, possibly causing the attack to miss, and the mummy teleports up to 60 feet to an unoccupied space it can see. Each creature of its choice that it can see within 5 feet of its destination space has the Blinded condition until the end of the mummy's next turn.

Legendary Actions

Glare.

The mummy uses Dreadful Glare. The mummy can't take this action again until the start of its next turn.

Necrotic Strike.

The mummy makes one Rotting Fist or Channel Negative Energy attack.

Spellcasting

Spellcasting.

The mummy casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 17, +9 to hit with spell attacks):

Dread Command.

The mummy casts Command (level 2 version), using the same spellcasting ability as Spellcasting. The mummy can't take this action again until the start of its next turn.

Raw data
{
  "ac": [
    17
  ],
  "cr": {
    "cr": "15",
    "xpLair": 15000
  },
  "hp": {
    "average": 187,
    "formula": "25d8 + 75"
  },
  "cha": 16,
  "con": 17,
  "dex": 10,
  "int": 11,
  "str": 18,
  "wis": 19,
  "name": "Mummy Lord",
  "page": 221,
  "save": {
    "int": "+5",
    "wis": "+9"
  },
  "size": [
    "S",
    "M"
  ],
  "type": {
    "tags": [
      "cleric"
    ],
    "type": "undead"
  },
  "skill": {
    "history": "+5",
    "religion": "+5",
    "perception": "+9"
  },
  "speed": {
    "walk": 30
  },
  "srd52": true,
  "trait": [
    {
      "name": "Legendary Resistance (3/Day, or 4/Day in Lair)",
      "entries": [
        "If the mummy fails a saving throw, it can choose to succeed instead."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The mummy has {@variantrule Advantage|XPHB} on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Undead Restoration",
      "entries": [
        "If destroyed, the mummy gains a new body in 24 hours if its heart is intact, reviving with all its {@variantrule Hit Points|XPHB}. The new body appears in an unoccupied space within the mummy's lair. The heart is a Tiny object that has AC 17, HP 10, and {@variantrule Immunity|XPHB} to all damage except Fire."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The mummy makes one Rotting Fist or Channel Negative Energy attack, and it uses Dreadful Glare."
      ]
    },
    {
      "name": "Rotting Fist",
      "entries": [
        "{@atkr m} {@hit 9}, reach 5 ft. {@h}15 ({@damage 2d10 + 4}) Bludgeoning damage plus 10 ({@damage 3d6}) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target can't regain {@variantrule Hit Points|XPHB}, it gains no benefit from finishing a {@variantrule Long Rest|XPHB}, and its {@variantrule Hit Points|XPHB|Hit Point} maximum decreases by 10 ({@dice 3d6}) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 {@variantrule Hit Points|XPHB} by this attack."
      ]
    },
    {
      "name": "Channel Negative Energy",
      "entries": [
        "{@atkr r} {@hit 9}, range 60 ft. {@h}25 ({@damage 6d6 + 4}) Necrotic damage."
      ]
    },
    {
      "name": "Dreadful Glare",
      "entries": [
        "{@actSave wis} {@dc 17}, one creature the mummy can see within 60 feet. {@actSaveFail} 25 ({@damage 6d6 + 4}) Psychic damage, and the target has the {@condition Paralyzed|XPHB} condition until the end of the mummy's next turn."
      ]
    }
  ],
  "immune": [
    "necrotic",
    "poison"
  ],
  "senses": [
    "Truesight 60 ft."
  ],
  "source": "XMM",
  "passive": 19,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "CUR",
    "HPR",
    "MA",
    "RA"
  ],
  "reaction": [
    {
      "name": "Whirlwind of Sand",
      "entries": [
        "{@actTrigger} The mummy is hit by an attack roll. {@actResponse} The mummy adds 2 to its AC against the attack, possibly causing the attack to miss, and the mummy teleports up to 60 feet to an unoccupied space it can see. Each creature of its choice that it can see within 5 feet of its destination space has the {@condition Blinded|XPHB} condition until the end of the mummy's next turn."
      ]
    }
  ],
  "treasure": [
    "relics"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Common plus three other languages"
  ],
  "legendary": [
    {
      "name": "Glare",
      "entries": [
        "The mummy uses Dreadful Glare. The mummy can't take this action again until the start of its next turn."
      ]
    },
    {
      "name": "Necrotic Strike",
      "entries": [
        "The mummy makes one Rotting Fist or Channel Negative Energy attack."
      ]
    }
  ],
  "senseTags": [
    "U"
  ],
  "soundClip": {
    "path": "bestiary/mummy-lord.opus",
    "type": "internal"
  },
  "traitTags": [
    "Legendary Resistances",
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "N",
    "Y"
  ],
  "initiative": {
    "proficiency": 2
  },
  "vulnerable": [
    "fire"
  ],
  "environment": [
    "desert",
    "swamp"
  ],
  "languageTags": [
    "C"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell Dispel Magic|XPHB}",
        "{@spell Thaumaturgy|XPHB}"
      ],
      "daily": {
        "1e": [
          "{@spell Animate Dead|XPHB}",
          "{@spell Harm|XPHB}",
          "{@spell Insect Plague|XPHB} (level 7 version)"
        ]
      },
      "ability": "wis",
      "displayAs": "action",
      "headerEntries": [
        "The mummy casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save {@dc 17}, {@hit 9} to hit with spell attacks):"
      ]
    },
    {
      "name": "Dread Command",
      "type": "spellcasting",
      "hidden": [
        "legendary"
      ],
      "ability": "wis",
      "displayAs": "legendary",
      "legendary": {
        "1": [
          "{@spell Command|XPHB} (level 2 version)"
        ]
      },
      "headerEntries": [
        "The mummy casts {@spell Command|XPHB} (level 2 version), using the same spellcasting ability as Spellcasting. The mummy can't take this action again until the start of its next turn."
      ]
    }
  ],
  "basicRules2024": true,
  "hasFluffImages": true,
  "legendaryGroup": {
    "name": "Mummy Lord",
    "source": "XMM"
  },
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "paralyzed",
    "poisoned"
  ],
  "damageTagsSpell": [
    "N",
    "P"
  ],
  "conditionInflict": [
    "blinded",
    "paralyzed"
  ],
  "referenceSources": [
    "DrDe",
    "DrDe-DotSC",
    "DrDe-TWoO",
    "RHW"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "wisdom"
  ],
  "legendaryActionsLair": 4,
  "conditionInflictSpell": [
    "prone"
  ],
  "savingThrowForcedSpell": [
    "constitution",
    "wisdom"
  ],
  "savingThrowForcedLegendary": [
    "constitution"
  ]
}