Medium humanoid, lawful evil
- Armor Class
- 15 (studded leather armor)
- Hit Points
- 112 (15d8 + 45)
- Speed
- 30 ft.
- Challenge
- 5 (1,800 XP)
STR
18
+4
DEX
15
+2
CON
16
+3
INT
10
+0
WIS
12
+1
CHA
15
+2
- Saving Throws
- Con +6, Dex +5, Str +7
- Skills
- Athletics +10, Intimidation +5
- Senses
- passive Perception 11
- Languages
- Common, Goblin
Traits
Brave.
Mr. Greystone has advantage on saving throws against being frightened.
Brute.
A melee weapon deals one extra die of its damage when Mr. Greystone hits with it (included in the attack).
Actions
Multiattack.
Mr. Greystone makes two melee attacks or two ranged attacks.
Club.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Hand Crossbow.
Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.