Mossback Steward

CreatureEGWp. 2562014

Gargantuan monstrosity, unaligned

Armor Class
17 (natural armor), 22
Hit Points
227 (13d20 + 91)
Speed
20 ft.
Challenge
8 (3,900 XP)
STR
28
+9
DEX
3
-4
CON
25
+7
INT
12
+1
WIS
17
+3
CHA
5
-3
Saving Throws
Con +10, Str +12
Skills
Arcana +5, Nature +5, Insight +7, Perception +7, Persuasion +5
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 60 ft, passive Perception 10
Languages
telepathy 120 ft, understands Goblin, Common, and Primordial but can't speak

Traits

Amphibious.

Mossback Steward can breathe air and water.

Massive Frame.

Mossback Steward can carry up to 20,000 pounds of weight atop its shell, but moves at half speed if the weight exceeds 10,000 pounds. Medium or smaller creatures can move underneath Mossback Steward while it's not prone.

Any creature under Mossback Steward when it falls prone is grappled (escape DC 18). Until the grapple ends, the creature is prone and restrained.

Actions

Bite.

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 28 (3d12 + 9) bludgeoning damage.

Shell Defense 4.

Mossback Steward withdraws into its shell, falls prone, and gains a +5 bonus to AC. While Mossback Steward is in its shell, its speed is 0 and can't increase. Mossback Steward can emerge from its shell as an action, whereupon it is no longer prone.

Spellcasting

Innate Spellcasting.

Mossback Steward's innate spellcasting ability is Wisdom (spell save DC 15). It can innately cast the following spells, requiring no material components.

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "natural armor"
      ]
    },
    {
      "ac": 22,
      "condition": "while in its shell"
    }
  ],
  "cr": "8",
  "hp": {
    "average": 227,
    "formula": "13d20 + 91"
  },
  "cha": 5,
  "con": 25,
  "dex": 3,
  "int": 12,
  "str": 28,
  "wis": 17,
  "name": "Mossback Steward",
  "page": 256,
  "save": {
    "con": "+10",
    "str": "+12"
  },
  "size": [
    "G"
  ],
  "type": "monstrosity",
  "isNpc": true,
  "skill": {
    "arcana": "+5",
    "nature": "+5",
    "insight": "+7",
    "perception": "+7",
    "persuasion": "+5"
  },
  "speed": {
    "walk": 20
  },
  "trait": [
    {
      "name": "Amphibious",
      "entries": [
        "Mossback Steward can breathe air and water."
      ]
    },
    {
      "name": "Massive Frame",
      "entries": [
        "Mossback Steward can carry up to 20,000 pounds of weight atop its shell, but moves at half speed if the weight exceeds 10,000 pounds. Medium or smaller creatures can move underneath Mossback Steward while it's not {@condition prone}.",
        "Any creature under Mossback Steward when it falls {@condition prone} is {@condition grappled} (escape {@dc 18}). Until the grapple ends, the creature is {@condition prone} and {@condition restrained}."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}28 ({@damage 3d12 + 9}) bludgeoning damage."
      ]
    },
    {
      "name": "Shell Defense {@recharge 4}",
      "entries": [
        "Mossback Steward withdraws into its shell, falls {@condition prone}, and gains a +5 bonus to AC. While Mossback Steward is in its shell, its speed is 0 and can't increase. Mossback Steward can emerge from its shell as an action, whereupon it is no longer {@condition prone}."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "senses": [
    "darkvision 60 ft"
  ],
  "source": "EGW",
  "_isCopy": true,
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "alignment": [
    "U"
  ],
  "languages": [
    "telepathy 120 ft",
    "understands Goblin, Common, and Primordial but can't speak"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Amphibious"
  ],
  "damageTags": [
    "B"
  ],
  "languageTags": [
    "C",
    "GO",
    "P",
    "TP"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "rest": {
        "1": [
          "{@spell suggestion}",
          "{@spell divination}"
        ]
      },
      "type": "spellcasting",
      "will": [
        "{@spell friends}"
      ],
      "headerEntries": [
        "Mossback Steward's innate spellcasting ability is Wisdom (spell save {@dc 15}). It can innately cast the following spells, requiring no material components."
      ]
    }
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "poisoned"
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "prone",
    "restrained"
  ],
  "referenceSources": [
    "US"
  ],
  "spellcastingTags": [
    "I"
  ],
  "savingThrowForcedSpell": [
    "wisdom"
  ]
}