Medium humanoid, lawful evil
- Armor Class
- 12
- Hit Points
- 90 (12d8 + 36)
- Speed
- 30 ft.
- Challenge
- 3 (700 XP)
STR
18
+4
DEX
14
+2
CON
17
+3
INT
10
+0
WIS
12
+1
CHA
13
+1
- Skills
- Athletics +6, Intimidation +5
- Senses
- passive Perception 11
- Languages
- Common
Traits
Indomitable (2/Day).
Mortlock can reroll a saving throw that he fails. He must use the new roll.
Actions
Multiattack.
Mortlock makes two attacks with his greatclub.
Greatclub.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage, plus 5 (2d4) bludgeoning damage if Mortlock has taken any damage since his last turn.
Heavy Crossbow.
Ranged Weapon Attack: +4 to hit, range 100/400 ft., one target. Hit: 7 (1d10 + 2) piercing damage.