Tiny undead, chaotic good
- Armor Class
- 13
- Hit Points
- 22 (4d4 + 12)
- Speed
- fly 30 ft. (hover), 0 ft., canHover true ft.
- Challenge
- 1/4 (50 XP)
STR
10
+0
DEX
16
+3
CON
16
+3
INT
13
+1
WIS
10
+0
CHA
12
+1
- Skills
- Arcana +3, Stealth +5
- Damage Immunities
- poison
- Damage Vulnerabilities
- bludgeoning
- Condition Immunities
- exhaustion; poisoned
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Common
Actions
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.