Medium dragon, neutral
- Armor Class
- 17 (natural armor)
- Hit Points
- 39 (6d8 + 12)
- Speed
- fly 60 ft., 30 ft.
- Challenge
- 2 (450 XP)
STR
16
+3
DEX
14
+2
CON
14
+2
INT
16
+3
WIS
14
+2
CHA
17
+3
- Saving Throws
- Cha +5, Int +5, Wis +4
- Skills
- Stealth +4, Perception +4, Persuasion +5
- Condition Immunities
- charmed
- Senses
- blindsight 10 ft., darkvision 60 ft., passive Perception 14
- Languages
- Draconic
Actions
Bite.
Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 12 (2d8 + 3) piercing damage plus 3 (1d6) radiant damage.
Breath Weapon 5.
The dragon uses one of the following breath weapons:
- Dream Breath. The dragon exhales mist in a 90-foot cone. Each creature in that area must succeed on a DC 12 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
- Moonlight Breath. The dragon exhales a beam of moonlight in a 30-foot line that is 5 feet wide. Each creature in that area must make a DC 12 Dexterity saving throw, taking 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.