Monastery of the Distressed Body Grand Master

CreatureLLKp. 142014

Large fiend, lawful evil

Armor Class
19 (natural armor)
Hit Points
142 (15d10 + 60)
Speed
fly 40 ft., 40 ft.
Challenge
9 (5,000 XP)
STR
18
+4
DEX
16
+3
CON
18
+4
INT
13
+1
WIS
14
+2
CHA
16
+3
Saving Throws
Cha +7, Int +5, Wis +6
Skills
Insight +6, Deception +7
Damage Resistances
cold; bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered
Damage Immunities
fire; poison
Condition Immunities
poisoned
Senses
darkvision 120 ft., passive Perception 12
Languages
Infernal, telepathy 120 ft.

Traits

Vorpal Claws.

Shards of a vorpal sword once broken against the Grand Master replace its claws. A successful DC 12 Intelligence (Arcana) or Wisdom (Perception) check identifies them as such. When the Grand Master rolls a 20 on an attack roll with a claw, the target is decapitated. (At your option, the attack can instead deal an extra 6d8 slashing damage.) A target is immune to this effect if it is immune to slashing damage, has legendary actions, doesn't have or need a head, or if you decide that the target is too large for its head to be cut off by the Grand Master's claws. If removed, the shards lose their magical powers.

Teleportation Bracelets.

Local teleportation-field bracelets encircle the Grand Master's arms and tail. These devices allow the Grand Master to make its claw and sting attacks remotely, though still on the Grand Master's turn and using its actions.

Devil's Sight.

Magical darkness doesn't impede the Grand Master's darkvision.

Magic Resistance.

The Grand Master has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The Grand Master makes three attacks: two with its claws and one with its sting.

Claw.

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage.

Sting.

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 17 (5d6) poison damage, and the target must succeed on a DC 14 Constitution saving throw or become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Raw data
{
  "ac": [
    {
      "ac": 19,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "9",
  "hp": {
    "average": 142,
    "formula": "15d10 + 60"
  },
  "cha": 16,
  "con": 18,
  "dex": 16,
  "int": 13,
  "str": 18,
  "wis": 14,
  "name": "Monastery of the Distressed Body Grand Master",
  "page": 14,
  "save": {
    "cha": "+7",
    "int": "+5",
    "wis": "+6"
  },
  "size": [
    "L"
  ],
  "type": {
    "tags": [
      "devil"
    ],
    "type": "fiend"
  },
  "isNpc": true,
  "skill": {
    "insight": "+6",
    "deception": "+7"
  },
  "speed": {
    "fly": 40,
    "walk": 40
  },
  "trait": [
    {
      "name": "Vorpal Claws",
      "entries": [
        "Shards of a {@item vorpal sword} once broken against the Grand Master replace its claws. A successful {@dc 12} Intelligence ({@skill Arcana}) or Wisdom ({@skill Perception}) check identifies them as such. When the Grand Master rolls a 20 on an attack roll with a claw, the target is decapitated. (At your option, the attack can instead deal an extra {@damage 6d8} slashing damage.) A target is immune to this effect if it is immune to slashing damage, has legendary actions, doesn't have or need a head, or if you decide that the target is too large for its head to be cut off by the Grand Master's claws. If removed, the shards lose their magical powers."
      ]
    },
    {
      "name": "Teleportation Bracelets",
      "entries": [
        "Local teleportation-field bracelets encircle the Grand Master's arms and tail. These devices allow the Grand Master to make its claw and sting attacks remotely, though still on the Grand Master's turn and using its actions."
      ]
    },
    {
      "name": "Devil's Sight",
      "entries": [
        "Magical darkness doesn't impede the Grand Master's darkvision."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The Grand Master has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The Grand Master makes three attacks: two with its claws and one with its sting."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}8 ({@damage 1d8 + 4}) slashing damage."
      ]
    },
    {
      "name": "Sting",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage plus 17 ({@damage 5d6}) poison damage, and the target must succeed on a {@dc 14} Constitution saving throw or become {@condition poisoned} for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
      ]
    }
  ],
  "immune": [
    "fire",
    "poison"
  ],
  "resist": [
    "cold",
    {
      "cond": true,
      "note": "from nonmagical attacks that aren't silvered",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "LLK",
  "_isCopy": true,
  "passive": 12,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Infernal",
    "telepathy 120 ft."
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Devil's Sight",
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "I",
    "P",
    "S"
  ],
  "languageTags": [
    "I",
    "TP"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "poisoned"
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "grappled",
    "poisoned"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}