Molydeus (Summoner)

CreatureMTFp. 1342014

Huge fiend, chaotic evil

Armor Class
19 (natural armor)
Hit Points
216 (16d12 + 112)
Speed
40 ft.
Challenge
21 (33,000 XP)
STR
28
+9
DEX
22
+6
CON
25
+7
INT
21
+5
WIS
24
+7
CHA
24
+7
Saving Throws
Cha +14, Con +14, Str +16, Wis +14
Skills
Perception +21
Damage Resistances
cold; fire; lightning; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
poison
Condition Immunities
blinded; charmed; deafened; frightened; poisoned; stunned
Senses
truesight 120 ft., passive Perception 31
Languages
Abyssal, telepathy 120 ft.

Traits

Legendary Resistance (3/Day).

If the molydeus fails a saving throw, it can choose to succeed instead.

Magic Resistance.

The molydeus has advantage on saving throws against spells and other magical effects.

Magic Weapons.

The molydeus' weapon attacks are magical.

Actions

Multiattack.

The molydeus makes three attacks: one with its weapon, one with its wolf bite, and one with its snakebite.

Demonic Weapon.

Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9) slashing damage. If the target has at least one head and the molydeus rolled a 20 on the attack roll, the target is decapitated and dies if it can't survive without that head. A target is immune to this effect if it takes none of the damage, has legendary actions, or is Huge or larger. Such a creature takes an extra 6d8 slashing damage from the hit.

Wolf Bite.

Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 16 (2d6 + 9) piercing damage.

Snakebite.

Melee Weapon Attack: +16 to hit, reach 15 ft., one creature. Hit: 12 (1d6 + 9) piercing damage, and the target must succeed on a DC 22 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target transforms into a manes if this reduces its hit point maximum to 0. This transformation can be ended only by a wish spell.

Summon Demon (1/Day).

As an action, the molydeus has a 50 chance of summoning its choice of 1d6 babaus, 1d4 chasmes, or one marilith. A summoned demon appears in an unoccupied space within 60 feet of the molydeus, acts as an ally of the molydeus, and can't summon other demons. It remains for 1 minute, until it or the molydeus dies, or until the molydeus dismisses it as an action.

Legendary Actions

Attack.

The molydeus makes one attack, either with its demonic weapon or with its snakebite.

Move.

The molydeus moves without provoking opportunity attacks.

Cast a Spell.

The molydeus casts one spell from its Innate Spellcasting trait.

Spellcasting

Innate Spellcasting.

The molydeus' innate spellcasting ability is Charisma (spell save DC 22). It can innately cast the following spells, requiring no material components:

Raw data
{
  "ac": [
    {
      "ac": 19,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "21",
  "hp": {
    "average": 216,
    "formula": "16d12 + 112"
  },
  "cha": 24,
  "con": 25,
  "dex": 22,
  "int": 21,
  "str": 28,
  "wis": 24,
  "name": "Molydeus (Summoner)",
  "page": 134,
  "save": {
    "cha": "+14",
    "con": "+14",
    "str": "+16",
    "wis": "+14"
  },
  "size": [
    "H"
  ],
  "type": {
    "tags": [
      "demon"
    ],
    "type": "fiend"
  },
  "skill": {
    "perception": "+21"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Legendary Resistance (3/Day)",
      "entries": [
        "If the molydeus fails a saving throw, it can choose to succeed instead."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The molydeus has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Magic Weapons",
      "entries": [
        "The molydeus' weapon attacks are magical."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The molydeus makes three attacks: one with its weapon, one with its wolf bite, and one with its snakebite."
      ]
    },
    {
      "name": "Demonic Weapon",
      "entries": [
        "{@atk mw} {@hit 16} to hit, reach 15 ft., one target. {@h}20 ({@damage 2d10 + 9}) slashing damage. If the target has at least one head and the molydeus rolled a 20 on the attack roll, the target is decapitated and dies if it can't survive without that head. A target is immune to this effect if it takes none of the damage, has legendary actions, or is Huge or larger. Such a creature takes an extra {@damage 6d8} slashing damage from the hit."
      ]
    },
    {
      "name": "Wolf Bite",
      "entries": [
        "{@atk mw} {@hit 16} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d6 + 9}) piercing damage."
      ]
    },
    {
      "name": "Snakebite",
      "entries": [
        "{@atk mw} {@hit 16} to hit, reach 15 ft., one creature. {@h}12 ({@damage 1d6 + 9}) piercing damage, and the target must succeed on a {@dc 22} Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target transforms into a {@creature manes} if this reduces its hit point maximum to 0. This transformation can be ended only by a {@spell wish} spell."
      ]
    },
    {
      "name": "Summon Demon (1/Day)",
      "entries": [
        "As an action, the molydeus has a {@chance 50} chance of summoning its choice of {@dice 1d6} babaus, {@dice 1d4} {@creature chasme||chasmes}, or one {@creature marilith}. A summoned demon appears in an unoccupied space within 60 feet of the molydeus, acts as an ally of the molydeus, and can't summon other demons. It remains for 1 minute, until it or the molydeus dies, or until the molydeus dismisses it as an action."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "cold",
    "fire",
    "lightning",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "truesight 120 ft."
  ],
  "source": "MTF",
  "_isCopy": true,
  "passive": 31,
  "miscTags": [
    "HPR",
    "MW",
    "RCH"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Abyssal",
    "telepathy 120 ft."
  ],
  "legendary": [
    {
      "name": "Attack",
      "entries": [
        "The molydeus makes one attack, either with its demonic weapon or with its snakebite."
      ]
    },
    {
      "name": "Move",
      "entries": [
        "The molydeus moves without provoking opportunity attacks."
      ]
    },
    {
      "name": "Cast a Spell",
      "entries": [
        "The molydeus casts one spell from its Innate Spellcasting trait."
      ]
    }
  ],
  "senseTags": [
    "U"
  ],
  "soundClip": {
    "path": "bestiary/molydeus.opus",
    "type": "internal"
  },
  "traitTags": [
    "Legendary Resistances",
    "Magic Resistance",
    "Magic Weapons"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "reprintedAs": [
    "Molydeus|MPMM"
  ],
  "languageTags": [
    "AB",
    "TP"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell dispel magic}",
        "{@spell polymorph}",
        "{@spell telekinesis}",
        "{@spell teleport}"
      ],
      "daily": {
        "1": [
          "{@spell imprisonment}"
        ],
        "3": [
          "{@spell lightning bolt}"
        ]
      },
      "ability": "cha",
      "headerEntries": [
        "The molydeus' innate spellcasting ability is Charisma (spell save {@dc 22}). It can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "conditionImmune": [
    "blinded",
    "charmed",
    "deafened",
    "frightened",
    "poisoned",
    "stunned"
  ],
  "damageTagsSpell": [
    "L"
  ],
  "spellcastingTags": [
    "I"
  ],
  "_versionBase_hash": "molydeus_mtf",
  "_versionBase_name": "Molydeus",
  "savingThrowForced": [
    "constitution"
  ],
  "_versionBase_source": "MTF",
  "_versionBase_hasFluff": true,
  "_versionBase_hasToken": true,
  "_versionBase_isVersion": true,
  "savingThrowForcedSpell": [
    "dexterity",
    "wisdom"
  ]
}
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