Molliver

CreatureWBtWp. 2262014

Medium humanoid, chaotic good

Armor Class
15 (+1 leather armor)
Hit Points
60 (8d8 + 24)
Speed
30 ft.
Challenge
3 (700 XP)
STR
9
-1
DEX
17
+3
CON
16
+3
INT
10
+0
WIS
9
-1
CHA
16
+3
Saving Throws
Dex +5, Int +2
Skills
Stealth +7, Acrobatics +7, Sleight of hand +7
Senses
passive Perception 9
Languages
Common

Traits

Evasion.

When subjected to an effect that allows a Dexterity saving throw to take only half damage, Molliver takes no damage on a successful save or half damage on a failed one, provided Molliver is not incapacitated.

Special Equipment.

Molliver wears +1 leather armor and boots of levitation.

Actions

Multiattack.

Molliver makes two Dagger or Shortsword attacks, or one of each.

Dagger.

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage. The attack deals an extra 7 (2d6) piercing damage if Molliver has advantage on the attack roll or if the target is within 5 feet of one of Molliver's allies.

Shortsword.

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) piercing damage. The attack deals an extra 7 (2d6) piercing damage if Molliver has advantage on the attack roll or if the target is within 5 feet of one of Molliver's allies.

Levitate.

While wearing boots of levitation, Molliver casts levitate (self only).

Reactions

Uncanny Dodge.

Molliver halves the damage they take from an attack made against them, provided they can see the attacker.

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "{@item +1 leather armor}"
      ]
    }
  ],
  "cr": "3",
  "hp": {
    "average": 60,
    "formula": "8d8 + 24"
  },
  "cha": 16,
  "con": 16,
  "dex": 17,
  "int": 10,
  "str": 9,
  "wis": 9,
  "name": "Molliver",
  "page": 226,
  "save": {
    "dex": "+5",
    "int": "+2"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "human"
    ],
    "type": "humanoid"
  },
  "isNpc": true,
  "skill": {
    "stealth": "+7",
    "acrobatics": "+7",
    "sleight of hand": "+7"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Evasion",
      "entries": [
        "When subjected to an effect that allows a Dexterity saving throw to take only half damage, Molliver takes no damage on a successful save or half damage on a failed one, provided Molliver is not {@condition incapacitated}."
      ]
    },
    {
      "name": "Special Equipment",
      "entries": [
        "Molliver wears {@item +1 leather armor} and {@item boots of levitation}."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Molliver makes two Dagger or Shortsword attacks, or one of each."
      ]
    },
    {
      "name": "Dagger",
      "entries": [
        "{@atk mw,rw} {@hit 5} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage. The attack deals an extra 7 ({@damage 2d6}) piercing damage if Molliver has advantage on the attack roll or if the target is within 5 feet of one of Molliver's allies."
      ]
    },
    {
      "name": "Shortsword",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}6 ({@damage 1d6 + 3}) piercing damage. The attack deals an extra 7 ({@damage 2d6}) piercing damage if Molliver has advantage on the attack roll or if the target is within 5 feet of one of Molliver's allies."
      ]
    },
    {
      "name": "Levitate",
      "entries": [
        "While wearing boots of levitation, Molliver casts {@spell levitate} (self only)."
      ]
    }
  ],
  "source": "WBtW",
  "passive": 9,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "reaction": [
    {
      "name": "Uncanny Dodge",
      "entries": [
        "Molliver halves the damage they take from an attack made against them, provided they can see the attacker."
      ]
    }
  ],
  "alignment": [
    "C",
    "G"
  ],
  "languages": [
    "Common"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P"
  ],
  "languageTags": [
    "C"
  ],
  "attachedItems": [
    "dagger|phb",
    "shortsword|phb"
  ],
  "hasFluffImages": true,
  "isNamedCreature": true
}