Large construct, lawful neutral
- Armor Class
- 16
- Hit Points
- 32 (5d10 + 5)
- Speed
- 40 ft.
- Challenge
- 2 (450 XP)
STR
15
+2
DEX
14
+2
CON
12
+1
INT
10
+0
WIS
10
+0
CHA
13
+1
- Skills
- Perception +4
- Condition Immunities
- charmed
- Senses
- Truesight 120 ft., passive Perception 14
- Languages
- Modron
Traits
Disintegration.
If the modron dies, it disintegrates into dust, leaving behind anything it was wearing or carrying.
Actions
Multiattack.
The modron makes five Slam attacks or five Electrical Discharge attacks.
Slam.
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Force damage.
Electrical Discharge.
Ranged Attack Roll: +4, range 120 ft. Hit: 5 (1d6 + 2) Lightning damage.