Medium construct, lawful neutral
- Armor Class
- 15
- Hit Points
- 5 (1d8 + 1)
- Speed
- fly 30 ft., 30 ft.
- Challenge
- 1/8 (25 XP)
STR
10
+0
DEX
14
+2
CON
12
+1
INT
4
-3
WIS
10
+0
CHA
5
-3
- Condition Immunities
- charmed
- Senses
- Truesight 120 ft., passive Perception 10
- Languages
- Modron
Traits
Disintegration.
If the modron dies, it disintegrates into dust, leaving behind anything it was wearing or carrying.
Actions
Gear.
Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Force damage.
Gear Flinger.
Ranged Attack Roll: +4, range 120 ft. Hit: 6 (1d8 + 2) Force damage.