Medium construct, lawful neutral
- Armor Class
- 15
- Hit Points
- 11 (2d8 + 2)
- Speed
- 30 ft.
- Challenge
- 1/4 (50 XP)
STR
11
+0
DEX
13
+1
CON
12
+1
INT
6
-2
WIS
10
+0
CHA
7
-2
- Condition Immunities
- charmed
- Senses
- Truesight 120 ft., passive Perception 10
- Languages
- Modron
Traits
Disintegration.
If the modron dies, it disintegrates into dust, leaving behind anything it was wearing or carrying.
Actions
Multiattack.
The modron makes two Clockwork Blade attacks.
Clockwork Blade.
Melee or Ranged Attack Roll: +3, reach 5 ft. or range 30 ft. Hit: 4 (1d6 + 1) Force damage. The blade magically returns to the modron's hand immediately after a ranged attack.