Tiny monstrosity, neutral
- Armor Class
- 11
- Hit Points
- 9 (2d4 + 4)
- Speed
- 20 ft.
- Challenge
- 1/8 (25 XP)
STR
9
-1
DEX
12
+1
CON
14
+2
INT
4
-3
WIS
13
+1
CHA
6
-2
- Skills
- Stealth +5
- Damage Immunities
- acid
- Condition Immunities
- prone
- Senses
- Darkvision 60 ft., passive Perception 11
Traits
Adhesive (Object Form Only).
The mock adheres to anything that touches it. The mock has Advantage on attack rolls against any creature adhered to it. The target or a creature within 5 feet of it can detach the mock as an action.
Actions
Bite.
Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Piercing damage plus 2 (1d4) Acid damage.
Bonus Actions
Shape-Shift.
The mock shape-shifts to resemble a Tiny object while retaining its game statistics, or it returns to its true blob form. Any equipment it is wearing or carrying isn't transformed.