Mirt

CreatureWDHp. 2112014

Medium humanoid, chaotic good

Armor Class
16 (bracers of defense)
Hit Points
153 (18d8 + 72)
Speed
30 ft.
Challenge
9 (5,000 XP)
STR
18
+4
DEX
18
+4
CON
18
+4
INT
15
+2
WIS
12
+1
CHA
15
+2
Saving Throws
Dex +8, Wis +5
Skills
Stealth +8, Athletics +8, Acrobatics +8, Perception +5, Persuasion +6
Senses
passive Perception 15
Languages
Common, Dwarvish

Traits

Special Equipment.

Mirt wears bracers of defense and a ring of regeneration. He wields a +1 longsword and a +1 dagger.

Brute.

A melee weapon deals one extra die of its damage when Mirt hits with it (included in the attacks below).

Evasion.

If he is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, Mirt instead takes no damage if he succeeds on the saving throw, and only half damage if he fails. He can't use this trait if he's incapacitated.

Sneak Attack (1/Turn).

Mirt deals an extra 14 (4d6) damage when he hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Mirt's that isn't incapacitated and Mirt doesn't have disadvantage on the attack roll.

Actions

Multiattack.

Mirt makes three attacks: two with his +1 longsword and one with his +1 dagger.

+1 Longsword.

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage, or 16 (2d10 + 5) slashing damage when used with two hands.

+1 Dagger.

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) piercing damage. Or Ranged Weapon Attack: +9 to hit, range 20/60 ft., one target. Hit: 7 (1d4 + 5) piercing damage.

Reactions

Parry.

Mirt adds 2 to his AC against one melee attack that would hit him. To do so, Mirt must see the attacker and be wielding a melee weapon.

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "{@item bracers of defense}"
      ]
    }
  ],
  "cr": "9",
  "hp": {
    "average": 153,
    "formula": "18d8 + 72"
  },
  "cha": 15,
  "con": 18,
  "dex": 18,
  "int": 15,
  "str": 18,
  "wis": 12,
  "name": "Mirt",
  "page": 211,
  "save": {
    "dex": "+8",
    "wis": "+5"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "human"
    ],
    "type": "humanoid"
  },
  "isNpc": true,
  "skill": {
    "stealth": "+8",
    "athletics": "+8",
    "acrobatics": "+8",
    "perception": "+5",
    "persuasion": "+6"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Special Equipment",
      "entries": [
        "Mirt wears {@item bracers of defense} and a {@item ring of regeneration}. He wields a {@item +1 longsword} and a {@item +1 dagger}."
      ]
    },
    {
      "name": "Brute",
      "entries": [
        "A melee weapon deals one extra die of its damage when Mirt hits with it (included in the attacks below)."
      ]
    },
    {
      "name": "Evasion",
      "entries": [
        "If he is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, Mirt instead takes no damage if he succeeds on the saving throw, and only half damage if he fails. He can't use this trait if he's {@condition incapacitated}."
      ]
    },
    {
      "name": "Sneak Attack (1/Turn)",
      "entries": [
        "Mirt deals an extra 14 ({@damage 4d6}) damage when he hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Mirt's that isn't {@condition incapacitated} and Mirt doesn't have disadvantage on the attack roll."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Mirt makes three attacks: two with his +1 longsword and one with his +1 dagger."
      ]
    },
    {
      "name": "+1 Longsword",
      "entries": [
        "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) slashing damage, or 16 ({@damage 2d10 + 5}) slashing damage when used with two hands."
      ]
    },
    {
      "name": "+1 Dagger",
      "entries": [
        "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d4 + 5}) piercing damage. Or Ranged Weapon Attack: {@hit 9} to hit, range 20/60 ft., one target. {@h}7 ({@damage 1d4 + 5}) piercing damage."
      ]
    }
  ],
  "source": "WDH",
  "passive": 15,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW"
  ],
  "reaction": [
    {
      "name": "Parry",
      "entries": [
        "Mirt adds 2 to his AC against one melee attack that would hit him. To do so, Mirt must see the attacker and be wielding a melee weapon."
      ]
    }
  ],
  "alignment": [
    "C",
    "G"
  ],
  "languages": [
    "Common",
    "Dwarvish"
  ],
  "traitTags": [
    "Brute",
    "Sneak Attack"
  ],
  "actionTags": [
    "Multiattack",
    "Parry"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "languageTags": [
    "C",
    "D"
  ],
  "attachedItems": [
    "+1 dagger|dmg",
    "+1 longsword|dmg"
  ],
  "hasFluffImages": true,
  "isNamedCreature": true
}