Mind Mage

CreatureGGRp. 2332014

Medium humanoid, neutral evil

Armor Class
12, 15
Hit Points
49 (11d8)
Speed
30 ft.
Challenge
5 (1,800 XP)
STR
10
+0
DEX
14
+2
CON
10
+0
INT
20
+5
WIS
15
+2
CHA
16
+3
Saving Throws
Int +8, Wis +5
Skills
Arcana +8, Insight +5, Deception +6, Persuasion +6
Senses
passive Perception 12
Languages
Common plus any four languages

Traits

Special Equipment.

The mage wears a spies' murmur (see chapter 5).

Actions

Dagger.

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Spellcasting

Innate Spellcasting (Psionics).

The mage's spellcasting ability is Intelligence (spell save DC 16). It can innately cast the following spells, requiring no components:

Raw data
{
  "ac": [
    12,
    {
      "ac": 15,
      "braces": true,
      "condition": "with {@spell mage armor}"
    }
  ],
  "cr": "5",
  "hp": {
    "average": 49,
    "formula": "11d8"
  },
  "cha": 16,
  "con": 10,
  "dex": 14,
  "int": 20,
  "str": 10,
  "wis": 15,
  "name": "Mind Mage",
  "page": 233,
  "save": {
    "int": "+8",
    "wis": "+5"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "any race"
    ],
    "type": "humanoid"
  },
  "skill": {
    "arcana": "+8",
    "insight": "+5",
    "deception": "+6",
    "persuasion": "+6"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Special Equipment",
      "entries": [
        "The mage wears a {@item Spies' Murmur|GGR|spies' murmur} (see chapter 5)."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Dagger",
      "entries": [
        "{@atk mw,rw} {@hit 5} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage."
      ]
    }
  ],
  "source": "GGR",
  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Common plus any four languages"
  ],
  "damageTags": [
    "P"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting (Psionics)",
      "type": "spellcasting",
      "will": [
        "{@spell encode thoughts|GGR} (see chapter 2)",
        "{@spell friends}"
      ],
      "daily": {
        "1e": [
          "{@spell dominate person}",
          "{@spell mass suggestion}",
          "{@spell modify memory}"
        ],
        "3e": [
          "{@spell charm person}",
          "{@spell detect thoughts}",
          "{@spell mage armor}",
          "{@spell sleep}",
          "{@spell suggestion}"
        ]
      },
      "ability": "int",
      "headerEntries": [
        "The mage's spellcasting ability is Intelligence (spell save {@dc 16}). It can innately cast the following spells, requiring no components:"
      ]
    }
  ],
  "attachedItems": [
    "dagger|phb"
  ],
  "spellcastingTags": [
    "I",
    "P"
  ],
  "savingThrowForcedSpell": [
    "wisdom"
  ]
}