Miasmorne

CreatureCoAp. 2462014

Huge monstrosity, unaligned

Armor Class
19 (natural armor)
Hit Points
230 (20d12 + 100)
Speed
20 ft., burrow 20 ft.
Challenge
16 (15,000 XP)
STR
22
+6
DEX
10
+0
CON
21
+5
INT
3
-4
WIS
10
+0
CHA
10
+0
Saving Throws
Con +10, Str +11
Skills
Arcana +1, Survival +5, Athletics +16
Damage Immunities
acid; fire; bludgeoning, piercing, slashing from nonmagical attacks
Condition Immunities
petrified
Senses
tremorsense 60 ft., passive Perception 10

Traits

Acidic Attacks.

If a creature takes acid damage from the miasmorne and that creature is wearing nonmagical metal armor, that armor is destroyed.

Acidic Hide.

After a nonmagical metal weapon hits the miasmorne that weapon melts and is destroyed. Likewise, nonmagical metal ammunition that hits the miasmorne is destroyed.

Actions

Multiattack.

The miasmorne makes three attacks using Bite, Flechette or a combination of the two.

Bite.

Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage plus 7 (2d6) acid damage. If the target is a Large or smaller creature, it has the grappled condition (escape DC 18). The miasmorne can't make Bite attacks while a creature is grappled in this way.

Flechette.

Ranged Weapon Attack: +11 to hit, range 60/120 ft., one target. Hit: 16 (3d6 + 6) acid damage.

Flechette Spray 5.

The miasmorne launches flechettes from its fins in a 90-foot cone in front of it. All creatures in the cone must make a DC 19 Dexterity saving throw, taking 21 (6d6) acid damage on a failed save, or half as much damage on a successful one.

Acidic Secretion (1/Day).

The miasmorne secretes an acidic solution, then sprays it around itself. All creatures in a 20-foot-radius sphere, centered on the miasmorne, must make a DC 19 Dexterity saving throw. Targets take 26 (4d12) acid damage on a failed save, or half as much damage on a successful one. All nonmagical metals within the radius that aren't being carried, as well as nonmagical metal items carried or worn by creatures that failed the save, are destroyed.

Raw data
{
  "ac": [
    {
      "ac": 19,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "16",
  "hp": {
    "average": 230,
    "formula": "20d12 + 100"
  },
  "cha": 10,
  "con": 21,
  "dex": 10,
  "int": 3,
  "str": 22,
  "wis": 10,
  "name": "Miasmorne",
  "page": 246,
  "save": {
    "con": "+10",
    "str": "+11"
  },
  "size": [
    "H"
  ],
  "type": "monstrosity",
  "skill": {
    "arcana": "+1",
    "survival": "+5",
    "athletics": "+16"
  },
  "speed": {
    "walk": 20,
    "burrow": 20
  },
  "trait": [
    {
      "name": "Acidic Attacks",
      "entries": [
        "If a creature takes acid damage from the miasmorne and that creature is wearing nonmagical metal armor, that armor is destroyed."
      ]
    },
    {
      "name": "Acidic Hide",
      "entries": [
        "After a nonmagical metal weapon hits the miasmorne that weapon melts and is destroyed. Likewise, nonmagical metal ammunition that hits the miasmorne is destroyed."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The miasmorne makes three attacks using Bite, Flechette or a combination of the two."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}22 ({@damage 3d10 + 6}) bludgeoning damage plus 7 ({@damage 2d6}) acid damage. If the target is a Large or smaller creature, it has the {@condition grappled} condition (escape {@dc 18}). The miasmorne can't make Bite attacks while a creature is {@condition grappled} in this way."
      ]
    },
    {
      "name": "Flechette",
      "entries": [
        "{@atk rw} {@hit 11} to hit, range 60/120 ft., one target. {@h}16 ({@damage 3d6 + 6}) acid damage."
      ]
    },
    {
      "name": "Flechette Spray {@recharge 5}",
      "entries": [
        "The miasmorne launches flechettes from its fins in a 90-foot cone in front of it. All creatures in the cone must make a {@dc 19} Dexterity saving throw, taking 21 ({@damage 6d6}) acid damage on a failed save, or half as much damage on a successful one."
      ]
    },
    {
      "name": "Acidic Secretion (1/Day)",
      "entries": [
        "The miasmorne secretes an acidic solution, then sprays it around itself. All creatures in a 20-foot-radius sphere, centered on the miasmorne, must make a {@dc 19} Dexterity saving throw. Targets take 26 ({@damage 4d12}) acid damage on a failed save, or half as much damage on a successful one. All nonmagical metals within the radius that aren't being carried, as well as nonmagical metal items carried or worn by creatures that failed the save, are destroyed."
      ]
    }
  ],
  "immune": [
    "acid",
    "fire",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "immune": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "tremorsense 60 ft."
  ],
  "source": "CoA",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RW"
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "T"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "A",
    "B"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "petrified"
  ],
  "conditionInflict": [
    "grappled"
  ],
  "savingThrowForced": [
    "dexterity"
  ]
}