Mezzoloth

CreatureXMMp. 2112024

Medium fiend, neutral evil

Armor Class
18
Hit Points
75 (10d8 + 30)
Speed
40 ft.
Challenge
5 (1,800 XP)
STR
18
+4
DEX
11
+0
CON
16
+3
INT
7
-2
WIS
14
+2
CHA
10
+0
Skills
Perception +5
Damage Resistances
cold; fire; lightning
Damage Immunities
acid; poison
Condition Immunities
poisoned
Senses
Blindsight 60 ft., Darkvision 60 ft., passive Perception 15
Languages
Abyssal, Infernal; telepathy 60 ft.

Traits

Fiendish Restoration.

If the mezzoloth dies outside Gehenna, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in Gehenna.

Magic Resistance.

The mezzoloth has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The mezzoloth makes two attacks, using Claws or Mercurial Trident in any combination.

Claws.

Melee Attack Roll: +7, reach 5 ft. Hit: 9 (2d4 + 4) Slashing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 14) from two of four claws, and it has the Restrained condition until the grapple ends.

Mercurial Trident.

Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 8 (1d8 + 4) Piercing damage plus 10 (3d6) Force damage. The trident magically returns to the mezzoloth's claw immediately after a ranged attack.

Bonus Actions

Teleport 5.

The mezzoloth teleports up to 60 feet to an unoccupied space it can see. It can teleport one creature it is grappling to an unoccupied space within 5 feet of its destination space.

Spellcasting

Spellcasting.

The mezzoloth casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 13):

Raw data
{
  "ac": [
    18
  ],
  "cr": "5",
  "hp": {
    "average": 75,
    "formula": "10d8 + 30"
  },
  "cha": 10,
  "con": 16,
  "dex": 11,
  "int": 7,
  "str": 18,
  "wis": 14,
  "name": "Mezzoloth",
  "page": 211,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "yugoloth"
    ],
    "type": "fiend"
  },
  "bonus": [
    {
      "name": "Teleport {@recharge 5}",
      "entries": [
        "The mezzoloth teleports up to 60 feet to an unoccupied space it can see. It can teleport one creature it is grappling to an unoccupied space within 5 feet of its destination space."
      ]
    }
  ],
  "group": [
    "Yugoloths"
  ],
  "skill": {
    "perception": "+5"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Fiendish Restoration",
      "entries": [
        "If the mezzoloth dies outside Gehenna, its body dissolves into ichor, and it gains a new body instantly, reviving with all its {@variantrule Hit Points|XPHB} somewhere in Gehenna."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The mezzoloth has {@variantrule Advantage|XPHB} on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The mezzoloth makes two attacks, using Claws or Mercurial Trident in any combination."
      ]
    },
    {
      "name": "Claws",
      "entries": [
        "{@atkr m} {@hit 7}, reach 5 ft. {@h}9 ({@damage 2d4 + 4}) Slashing damage. If the target is a Large or smaller creature, it has the {@condition Grappled|XPHB} condition (escape {@dc 14}) from two of four claws, and it has the {@condition Restrained|XPHB} condition until the grapple ends."
      ]
    },
    {
      "name": "Mercurial Trident",
      "entries": [
        "{@atkr m,r} {@hit 7}, reach 5 ft. or range 20/60 ft. {@h}8 ({@damage 1d8 + 4}) Piercing damage plus 10 ({@damage 3d6}) Force damage. {@hom}The trident magically returns to the mezzoloth's claw immediately after a ranged attack."
      ]
    }
  ],
  "immune": [
    "acid",
    "poison"
  ],
  "resist": [
    "cold",
    "fire",
    "lightning"
  ],
  "senses": [
    "Blindsight 60 ft.",
    "Darkvision 60 ft."
  ],
  "source": "XMM",
  "passive": 15,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA",
    "MLW",
    "RA",
    "THW"
  ],
  "treasure": [
    "armaments"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Abyssal",
    "Infernal; telepathy 60 ft."
  ],
  "senseTags": [
    "B",
    "D"
  ],
  "soundClip": {
    "path": "bestiary/mezzoloth.opus",
    "type": "internal"
  },
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack",
    "Teleport"
  ],
  "damageTags": [
    "O",
    "P",
    "S"
  ],
  "initiative": {
    "proficiency": 1
  },
  "environment": [
    "planar, gehenna"
  ],
  "languageTags": [
    "AB",
    "I",
    "TP"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "daily": {
        "1e": [
          "{@spell Cloudkill|XPHB}",
          "{@spell Darkness|XPHB}",
          "{@spell Dispel Magic|XPHB}"
        ]
      },
      "ability": "wis",
      "displayAs": "action",
      "headerEntries": [
        "The mezzoloth casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save {@dc 13}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "poisoned"
  ],
  "damageTagsSpell": [
    "I"
  ],
  "conditionInflict": [
    "grappled",
    "restrained"
  ],
  "referenceSources": [
    "FRAiF",
    "FRHoF"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForcedSpell": [
    "constitution"
  ]
}
Mezzoloth ยท Wiki