Metallic Warbler

CreatureFTDp. 2102014

Tiny construct, neutral good

Armor Class
14 (natural armor)
Hit Points
14 (4d4 + 4)
Speed
fly 60 ft., 40 ft.
Challenge
1/4 (50 XP)
STR
4
-3
DEX
15
+2
CON
12
+1
INT
9
-1
WIS
10
+0
CHA
12
+1
Saving Throws
Dex +4
Damage Immunities
fire
Condition Immunities
charmed; exhaustion; frightened; paralyzed; petrified; poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
understands Common and Draconic but can't speak

Traits

Immutable Form.

The warbler is immune to any spell or effect that would alter its form.

Telepathic Bond.

While the warbler is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically with each other.

Actions

Claw.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Calming Mist 5.

The warbler releases a calming gas in a 5-foot-radius sphere centered on itself. Each creature in that area must succeed on a DC 11 Charisma saving throw or become charmed by the warbler for 1 minute. While charmed in this way, the creature is incapacitated and has a speed of 0.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "1/4",
  "hp": {
    "average": 14,
    "formula": "4d4 + 4"
  },
  "cha": 12,
  "con": 12,
  "dex": 15,
  "int": 9,
  "str": 4,
  "wis": 10,
  "name": "Metallic Warbler",
  "page": 210,
  "save": {
    "dex": "+4"
  },
  "size": [
    "T"
  ],
  "type": "construct",
  "speed": {
    "fly": 60,
    "walk": 40
  },
  "trait": [
    {
      "name": "Immutable Form",
      "entries": [
        "The warbler is immune to any spell or effect that would alter its form."
      ]
    },
    {
      "name": "Telepathic Bond",
      "entries": [
        "While the warbler is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically with each other."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) slashing damage."
      ]
    },
    {
      "name": "Calming Mist {@recharge 5}",
      "entries": [
        "The warbler releases a calming gas in a 5-foot-radius sphere centered on itself. Each creature in that area must succeed on a {@dc 11} Charisma saving throw or become {@condition charmed} by the warbler for 1 minute. While {@condition charmed} in this way, the creature is {@condition incapacitated} and has a speed of 0."
      ]
    }
  ],
  "immune": [
    "fire"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "FTD",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW"
  ],
  "alignment": [
    "N",
    "G"
  ],
  "languages": [
    "understands Common and Draconic but can't speak"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Immutable Form"
  ],
  "damageTags": [
    "S"
  ],
  "languageTags": [
    "C",
    "CS",
    "DR"
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "typically ",
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "paralyzed",
    "petrified",
    "poisoned"
  ],
  "conditionInflict": [
    "charmed",
    "incapacitated"
  ],
  "savingThrowForced": [
    "charisma"
  ]
}