Metal Wasp

CreatureWDMMp. 1742014

Medium construct, unaligned

Armor Class
16 (natural armor)
Hit Points
24 (3d8)
Speed
fly 50 ft., 10 ft.
Challenge
1/2 (100 XP)
STR
10
+0
DEX
14
+2
CON
10
+0
INT
1
-5
WIS
10
+0
CHA
3
-4
Damage Immunities
poison; psychic
Condition Immunities
charmed; frightened; paralyzed; petrified; poisoned
Senses
darkvision 60 ft., passive Perception 10

Actions

Sting.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "1/2",
  "hp": {
    "average": 24,
    "formula": "3d8"
  },
  "cha": 3,
  "con": 10,
  "dex": 14,
  "int": 1,
  "str": 10,
  "wis": 10,
  "name": "Metal Wasp",
  "page": 174,
  "size": [
    "M"
  ],
  "type": "construct",
  "speed": {
    "fly": 50,
    "walk": 10
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Sting",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}5 ({@damage 1d6 + 2}) piercing damage, and the target must make a {@dc 11} Constitution saving throw, taking 10 ({@damage 3d6}) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but {@condition poisoned} for 1 hour, even after regaining hit points, and is {@condition paralyzed} while {@condition poisoned} in this way."
      ]
    }
  ],
  "immune": [
    "poison",
    "psychic"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "WDMM",
  "_isCopy": true,
  "passive": 10,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "D"
  ],
  "damageTags": [
    "I",
    "P"
  ],
  "tokenCustom": true,
  "conditionImmune": [
    "charmed",
    "frightened",
    "paralyzed",
    "petrified",
    "poisoned"
  ],
  "conditionInflict": [
    "paralyzed",
    "poisoned"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}