Large monstrosity, chaotic evil
- Armor Class
- 13 (natural armor)
- Hit Points
- 30 (4d10 + 8)
- Speed
- swim 40 ft., 10 ft.
- Challenge
- 1 (200 XP)
STR
16
+3
DEX
10
+0
CON
15
+2
INT
8
-1
WIS
10
+0
CHA
9
-1
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Abyssal, Aquan, Common
Traits
Amphibious.
The merrow can breathe air and water.
Actions
Multiattack.
The merrow makes two Rend attacks.
Rend.
Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (2d4 + 3) piercing damage.