Medium monstrosity, lawful evil
- Armor Class
- 15
- Hit Points
- 127 (17d8 + 51)
- Speed
- 30 ft.
- Challenge
- 6 (2,300 XP)
STR
10
+0
DEX
17
+3
CON
16
+3
INT
12
+1
WIS
13
+1
CHA
15
+2
- Saving Throws
- Wis +4
- Skills
- Stealth +6, Deception +5, Perception +4
- Senses
- Darkvision 150 ft., passive Perception 14
- Languages
- Common plus one other language
Actions
Multiattack.
The medusa makes two Claw attacks and one Snake Hair attack, or it makes three Poison Ray attacks.
Claw.
Melee Attack Roll: +6, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage.
Snake Hair.
Melee Attack Roll: +6, reach 5 ft. Hit: 5 (1d4 + 3) Piercing damage plus 14 (4d6) Poison damage.
Poison Ray.
Ranged Attack Roll: +5, range 150 ft. Hit: 11 (2d8 + 2) Poison damage.
Bonus Actions
Petrifying Gaze 5.
con DC 13, each creature in a 30-foot Cone. If the medusa sees its reflection in the Cone, the medusa must make this save. 1 The target has the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. 2 The target has the Petrified condition instead of the Restrained condition.