Marut

CreatureMPMMp. 1732014

Large construct, lawful neutral

Armor Class
22 (natural armor)
Hit Points
432 (32d10 + 256)
Speed
fly 30 ft. (hover), 40 ft., canHover true ft.
Challenge
25 (75,000 XP)
STR
28
+9
DEX
12
+1
CON
26
+8
INT
19
+4
WIS
15
+2
CHA
18
+4
Saving Throws
Cha +12, Int +12, Wis +10
Skills
Insight +10, Perception +10, Intimidation +12
Damage Resistances
thunder; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
poison
Condition Immunities
charmed; frightened; paralyzed; poisoned; unconscious
Senses
darkvision 60 ft., passive Perception 20
Languages
all but rarely speaks

Traits

Immutable Form.

The marut is immune to any spell or effect that would alter its form.

Legendary Resistance (3/Day).

If the marut fails a saving throw, it can choose to succeed instead.

Magic Resistance.

The marut has advantage on saving throws against spells and other magical effects.

Unusual Nature.

The marut doesn't require air, food, drink, or sleep.

Actions

Multiattack.

The marut makes two Unerring Slam attacks.

Unerring Slam.

Melee Weapon Attack: automatic hit, reach 5 ft., one target. Hit: 60 force damage, and the target is pushed up to 5 feet away from the marut if it is Huge or smaller.

Blazing Edict 5.

Arcane energy emanates from the marut's chest in a 60-foot cube. Every creature in that area takes 45 radiant damage. Each creature that takes any of this damage must succeed on a DC 20 Wisdom saving throw or be stunned until the end of the marut's next turn.

Spellcasting

Plane Shift (3/Day).

The marut casts plane shift, requiring no material components and using Intelligence as the spellcasting ability. The marut can cast the spell normally, or it can cast the spell on an unwilling creature it can see within 60 feet of it. If it uses the latter option, the targeted creature must succeed on a DC 20 Charisma saving throw or be banished to a teleportation circle in the Hall of Concordance in Sigil.

Raw data
{
  "ac": [
    {
      "ac": 22,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "25",
  "hp": {
    "average": 432,
    "formula": "32d10 + 256"
  },
  "cha": 18,
  "con": 26,
  "dex": 12,
  "int": 19,
  "str": 28,
  "wis": 15,
  "name": "Marut",
  "page": 173,
  "save": {
    "cha": "+12",
    "int": "+12",
    "wis": "+10"
  },
  "size": [
    "L"
  ],
  "type": {
    "tags": [
      "inevitable"
    ],
    "type": "construct"
  },
  "skill": {
    "insight": "+10",
    "perception": "+10",
    "intimidation": "+12"
  },
  "speed": {
    "fly": {
      "number": 30,
      "condition": "(hover)"
    },
    "walk": 40,
    "canHover": true
  },
  "trait": [
    {
      "name": "Immutable Form",
      "entries": [
        "The marut is immune to any spell or effect that would alter its form."
      ]
    },
    {
      "name": "Legendary Resistance (3/Day)",
      "entries": [
        "If the marut fails a saving throw, it can choose to succeed instead."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The marut has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Unusual Nature",
      "entries": [
        "The marut doesn't require air, food, drink, or sleep."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The marut makes two Unerring Slam attacks."
      ]
    },
    {
      "name": "Unerring Slam",
      "entries": [
        "{@atk mw} automatic hit, reach 5 ft., one target. {@h}60 force damage, and the target is pushed up to 5 feet away from the marut if it is Huge or smaller."
      ]
    },
    {
      "name": "Blazing Edict {@recharge 5}",
      "entries": [
        "Arcane energy emanates from the marut's chest in a 60-foot cube. Every creature in that area takes 45 radiant damage. Each creature that takes any of this damage must succeed on a {@dc 20} Wisdom saving throw or be {@condition stunned} until the end of the marut's next turn."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "thunder",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MPMM",
  "passive": 20,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW"
  ],
  "alignment": [
    "L",
    "N"
  ],
  "languages": [
    "all but rarely speaks"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/marut.opus",
    "type": "internal"
  },
  "traitTags": [
    "Immutable Form",
    "Legendary Resistances",
    "Magic Resistance",
    "Unusual Nature"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "O",
    "R"
  ],
  "languageTags": [
    "XX"
  ],
  "otherSources": [
    {
      "page": 213,
      "source": "MTF"
    }
  ],
  "spellcasting": [
    {
      "name": "Plane Shift (3/Day)",
      "type": "spellcasting",
      "daily": {
        "3": [
          "{@spell plane shift}"
        ]
      },
      "hidden": [
        "daily"
      ],
      "ability": "int",
      "displayAs": "action",
      "headerEntries": [
        "The marut casts {@spell plane shift}, requiring no material components and using Intelligence as the spellcasting ability. The marut can cast the spell normally, or it can cast the spell on an unwilling creature it can see within 60 feet of it. If it uses the latter option, the targeted creature must succeed on a {@dc 20} Charisma saving throw or be banished to a teleportation circle in the Hall of Concordance in Sigil."
      ]
    }
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "Typically ",
  "conditionImmune": [
    "charmed",
    "frightened",
    "paralyzed",
    "poisoned",
    "unconscious"
  ],
  "conditionInflict": [
    "stunned"
  ],
  "referenceSources": [
    "SatO"
  ],
  "savingThrowForced": [
    "wisdom"
  ],
  "savingThrowForcedSpell": [
    "charisma"
  ]
}