Mantrap

CreatureToAp. 2272014

Large plant, unaligned

Armor Class
12
Hit Points
45 (7d10 + 7)
Speed
5 ft.
Challenge
1 (200 XP)
STR
15
+2
DEX
14
+2
CON
12
+1
INT
1
-5
WIS
10
+0
CHA
2
-4
Condition Immunities
blinded; deafened; exhaustion; prone
Senses
tremorsense 30 ft., passive Perception 10

Traits

Attractive Pollen (1/Day).

When the mantrap detects any creatures nearby, it can use its reaction to release pollen out to a radius of 30 feet. Any beast or humanoid within the area must succeed on a DC 11 Wisdom saving throw or be forced to use all its movement on its turns to get as close to the the mantrap as possible. An affected target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

False Appearance.

While the mantrap remains motionless, it is indistinguishable from an ordinary tropical plant.

Actions

Engulf.

Melee Weapon Attack: +4 to hit, reach 5 ft., one Medium or smaller creature. Hit: The target is trapped inside the mantrap's leafy jaws. While trapped in this way, the target is blinded and restrained, has total cover from an attacks and other effects outside the mantrap, and takes 14 (4d6) acid damage at the start of each of the target's turns. If the mantrap dies, the creature inside it is no longer restrained by it. A mantrap can engulf only one creature at a time.

Raw data
{
  "ac": [
    12
  ],
  "cr": "1",
  "hp": {
    "average": 45,
    "formula": "7d10 + 7"
  },
  "cha": 2,
  "con": 12,
  "dex": 14,
  "int": 1,
  "str": 15,
  "wis": 10,
  "name": "Mantrap",
  "page": 227,
  "size": [
    "L"
  ],
  "type": "plant",
  "speed": {
    "walk": 5
  },
  "trait": [
    {
      "name": "Attractive Pollen (1/Day)",
      "entries": [
        "When the mantrap detects any creatures nearby, it can use its reaction to release pollen out to a radius of 30 feet. Any beast or humanoid within the area must succeed on a {@dc 11} Wisdom saving throw or be forced to use all its movement on its turns to get as close to the the mantrap as possible. An affected target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
      ]
    },
    {
      "name": "False Appearance",
      "entries": [
        "While the mantrap remains motionless, it is indistinguishable from an ordinary tropical plant."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Engulf",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one Medium or smaller creature. {@h}The target is trapped inside the mantrap's leafy jaws. While trapped in this way, the target is {@condition blinded} and {@condition restrained}, has {@quickref Cover||3||total cover} from an attacks and other effects outside the mantrap, and takes 14 ({@damage 4d6}) acid damage at the start of each of the target's turns. If the mantrap dies, the creature inside it is no longer {@condition restrained} by it. A mantrap can engulf only one creature at a time."
      ]
    }
  ],
  "senses": [
    "tremorsense 30 ft."
  ],
  "source": "ToA",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "T"
  ],
  "traitTags": [
    "False Appearance"
  ],
  "damageTags": [
    "A"
  ],
  "conditionImmune": [
    "blinded",
    "deafened",
    "exhaustion",
    "prone"
  ],
  "conditionInflict": [
    "blinded",
    "restrained"
  ],
  "savingThrowForced": [
    "wisdom"
  ]
}
Mantrap ยท Wiki