Large monstrosity, lawful evil
- Armor Class
- 14 (natural armor)
- Hit Points
- 68 (8d10 + 24)
- Speed
- fly 50 ft., 30 ft.
- Challenge
- 3 (700 XP)
STR
17
+3
DEX
16
+3
CON
17
+3
INT
7
-2
WIS
12
+1
CHA
8
-1
- Senses
- darkvision 60 ft., passive Perception 11
- Languages
- Common
Traits
Tail Spike Regrowth.
The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.
Actions
Multiattack.
The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Claw.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Tail Spike.
Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.