Mammon

CreatureCoAp. 2302014

Huge fiend, lawful evil

Armor Class
18 (natural armor)
Hit Points
464 (32d12 + 256)
Speed
40 ft.
Challenge
26 (90,000 XP)
STR
28
+9
DEX
17
+3
CON
26
+8
INT
22
+6
WIS
25
+7
CHA
25
+7
Saving Throws
Cha +15, Con +16, Dex +11, Wis +15
Skills
Arcana +14, Insight +15, Deception +15, Persuasion +23, Intimidation +23, Investigation +14
Damage Resistances
acid; cold; bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered
Damage Immunities
fire; poison
Condition Immunities
charmed; poisoned
Senses
darkvision 120 ft., truesight 120 ft., passive Perception 17
Languages
Celestial, Common, Draconic, Infernal, telepathy 120 ft.

Traits

Devil's Sight.

Magical darkness doesn't impede Mammon's darkvision.

Fiendish Regeneration.

Mammon regains 20 hit points at the start of his turn. If he takes radiant damage this trait doesn't function at the start of his next turn. Mammon only dies if he starts his turn with 0 hit points and is unable to regenerate.

Legendary Resistance (3/Day).

If Mammon fails a saving throw, he can choose to succeed instead

Magic Resistance.

Mammon has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

Mammon uses Fearful Gaze, then makes four attacks using Tail Swipe, Constrict, or a combination of the two.

Tail Swipe.

Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 31 (4d10 + 9) bludgeoning damage. If the target is a Large or smaller creature, it has the grappled condition (escape DC 21). While grappled, the creature also has the restrained condition, and Mammon can't make Tail Swipe attacks.

Fearful Gaze.

Mammon focuses his gaze in a 90-foot cone in front of him. Each creature of his choice within the cone must make a DC 23 Wisdom saving throw, taking 19 (3d12) psychic damage on a failed save, or half as much damage on a successful one. Creatures that fail the save have the frightened condition until the end of their next turn.

Constrict.

Mammon tightens his grip around a creature he has grappled. The target takes 35 (4d12 + 9) bludgeoning damage.

Golden Gaze .

Mammon attempts to turn one creature he can see within 60 feet of him into solid gold. The target must make a DC 23 Constitution saving throw. On a failed save, the target's flesh begins to harden, and it has the restrained condition. A restrained creature must repeat the saving throw at the end of each turn. If it successfully saves three times, the effect ends. If it fails three times, it turns to gold and now has the petrified condition. Successes and failures don't need to be consecutive.

Reactions

Pain Tax.

As a reaction to taking damage, Mammon causes the attacker's valuables to glow red hot. This deals 3 (1d6) fire damage to the attacker for every 100 gold (or equivalent in gems, jewelry, and other coinage) that it currently carries.

Legendary Actions

Change Form.

Mammon changes his form into that of a pit fiend, maintaining his statistics but losing his actions. He gains the actions and mobility of a pit fiend, including its weapon, and maintains his legendary actions and lair actions. Mammon's serpentine abilities can still recharge while he is in pit fiend form. If Mammon is already a pit fiend, this action changes him back into his serpentine form.

Golden Touch (Costs 2 Actions).

Mammon recharges Golden Gaze.

Call Underling (Costs 3 Actions).

Mammon summons an allied horned devil in an unoccupied space that he can see.

Raw data
{
  "ac": [
    {
      "ac": 18,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "26",
  "hp": {
    "average": 464,
    "formula": "32d12 + 256"
  },
  "cha": 25,
  "con": 26,
  "dex": 17,
  "int": 22,
  "str": 28,
  "wis": 25,
  "name": "Mammon",
  "page": 230,
  "save": {
    "cha": "+15",
    "con": "+16",
    "dex": "+11",
    "wis": "+15"
  },
  "size": [
    "H"
  ],
  "type": {
    "tags": [
      "devil"
    ],
    "type": "fiend"
  },
  "skill": {
    "arcana": "+14",
    "insight": "+15",
    "deception": "+15",
    "persuasion": "+23",
    "intimidation": "+23",
    "investigation": "+14"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Devil's Sight",
      "entries": [
        "Magical darkness doesn't impede Mammon's darkvision."
      ]
    },
    {
      "name": "Fiendish Regeneration",
      "entries": [
        "Mammon regains 20 hit points at the start of his turn. If he takes radiant damage this trait doesn't function at the start of his next turn. Mammon only dies if he starts his turn with 0 hit points and is unable to regenerate."
      ]
    },
    {
      "name": "Legendary Resistance (3/Day)",
      "entries": [
        "If Mammon fails a saving throw, he can choose to succeed instead"
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "Mammon has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Mammon uses Fearful Gaze, then makes four attacks using Tail Swipe, Constrict, or a combination of the two."
      ]
    },
    {
      "name": "Tail Swipe",
      "entries": [
        "{@atk mw} {@hit 17} to hit, reach 10 ft., one target. {@h}31 ({@damage 4d10 + 9}) bludgeoning damage. If the target is a Large or smaller creature, it has the {@condition grappled} condition (escape {@dc 21}). While {@condition grappled}, the creature also has the {@condition restrained} condition, and Mammon can't make Tail Swipe attacks."
      ]
    },
    {
      "name": "Fearful Gaze",
      "entries": [
        "Mammon focuses his gaze in a 90-foot cone in front of him. Each creature of his choice within the cone must make a {@dc 23} Wisdom saving throw, taking 19 ({@damage 3d12}) psychic damage on a failed save, or half as much damage on a successful one. Creatures that fail the save have the {@condition frightened} condition until the end of their next turn."
      ]
    },
    {
      "name": "Constrict",
      "entries": [
        "Mammon tightens his grip around a creature he has {@condition grappled}. The target takes 35 ({@damage 4d12 + 9}) bludgeoning damage."
      ]
    },
    {
      "name": "Golden Gaze {@recharge}",
      "entries": [
        "Mammon attempts to turn one creature he can see within 60 feet of him into solid gold. The target must make a {@dc 23} Constitution saving throw. On a failed save, the target's flesh begins to harden, and it has the {@condition restrained} condition. A {@condition restrained} creature must repeat the saving throw at the end of each turn. If it successfully saves three times, the effect ends. If it fails three times, it turns to gold and now has the {@condition petrified} condition. Successes and failures don't need to be consecutive."
      ]
    }
  ],
  "immune": [
    "fire",
    "poison"
  ],
  "resist": [
    "acid",
    "cold",
    {
      "cond": true,
      "note": "from nonmagical attacks that aren't silvered",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft.",
    "truesight 120 ft."
  ],
  "source": "CoA",
  "passive": 17,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RCH"
  ],
  "reaction": [
    {
      "name": "Pain Tax",
      "entries": [
        "As a reaction to taking damage, Mammon causes the attacker's valuables to glow red hot. This deals 3 ({@damage 1d6}) fire damage to the attacker for every 100 gold (or equivalent in gems, jewelry, and other coinage) that it currently carries."
      ]
    }
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Celestial",
    "Common",
    "Draconic",
    "Infernal",
    "telepathy 120 ft."
  ],
  "legendary": [
    {
      "name": "Change Form",
      "entries": [
        "Mammon changes his form into that of a pit fiend, maintaining his statistics but losing his actions. He gains the actions and mobility of a pit fiend, including its weapon, and maintains his legendary actions and lair actions. Mammon's serpentine abilities can still recharge while he is in pit fiend form. If Mammon is already a pit fiend, this action changes him back into his serpentine form."
      ]
    },
    {
      "name": "Golden Touch (Costs 2 Actions)",
      "entries": [
        "Mammon recharges Golden Gaze."
      ]
    },
    {
      "name": "Call Underling (Costs 3 Actions)",
      "entries": [
        "Mammon summons an allied {@creature horned devil} in an unoccupied space that he can see."
      ]
    }
  ],
  "senseTags": [
    "SD",
    "U"
  ],
  "traitTags": [
    "Devil's Sight",
    "Legendary Resistances",
    "Magic Resistance",
    "Regeneration"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "F",
    "Y"
  ],
  "languageTags": [
    "C",
    "CE",
    "DR",
    "I",
    "TP"
  ],
  "hasFluffImages": true,
  "legendaryGroup": {
    "name": "Mammon",
    "source": "CoA"
  },
  "conditionImmune": [
    "charmed",
    "poisoned"
  ],
  "isNamedCreature": true,
  "savingThrowForced": [
    "constitution",
    "wisdom"
  ],
  "savingThrowForcedLegendary": [
    "constitution"
  ]
}