Medium aberration, any alignment
- Armor Class
- 14
- Hit Points
- 65 (10d8 + 20)
- Speed
- fly 30 ft., 30 ft.
- Challenge
- 4 (1,100 XP)
STR
12
+1
DEX
18
+4
CON
14
+2
INT
11
+0
WIS
13
+1
CHA
15
+2
- Skills
- Stealth +6, Perception +3
- Damage Resistances
- psychic
- Condition Immunities
- charmed; frightened
- Senses
- darkvision 120 ft., passive Perception 13
- Languages
- Common, telepathy 60 ft.
Traits
Sunlight Sensitivity.
While in sunlight, Malinia has disadvantage on attack rolls.
Actions
Multiattack.
Malinia makes two Unarmed Strike or Nightmare Blast attacks.
Unarmed Strike.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 10 (3d6) psychic damage.
Nightmare Blast.
Ranged Weapon Attack: +6 to hit, range 60 ft., one creature. Hit: 7 (2d6) psychic damage, and the target must succeed on a DC 12 Wisdom saving throw or have the frightened condition until the start of Malinia's next turn.
Reactions
Defensive Flight.
Immediately after taking damage, Malinia flies up to its speed. This movement doesn't provoke opportunity attacks.