Malaxxix

CreatureBMTp. 1732014

Huge fiend, neutral evil

Armor Class
17 (natural armor)
Hit Points
312 (25d12 + 150)
Speed
fly 60 ft., 40 ft.
Challenge
18 (20,000 XP)
STR
23
+6
DEX
16
+3
CON
22
+6
INT
22
+6
WIS
20
+5
CHA
18
+4
Saving Throws
Con +12, Str +12
Skills
Arcana +12, Athletics +12, Perception +11
Damage Resistances
cold; fire; lightning; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
acid; poison
Condition Immunities
charmed; exhaustion; frightened; poisoned
Senses
truesight 120 ft., passive Perception 21
Languages
Abyssal, Infernal, telepathy 120 ft.

Traits

Legendary Resistance (3/Day).

If Malaxxix fails a saving throw, it can choose to succeed instead.

Magic Resistance.

Malaxxix has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

Malaxxix makes two Forge Hammer or Whip attacks in any combination.

Forge Hammer.

Melee or Ranged Weapon Attack: +12 to hit, reach 10 ft. or range 60/180 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage, and the target can't take reactions until the end of Malaxxix's next turn. The hammer then magically returns to Malaxxix's hand.

Whip.

Melee Weapon Attack: +12 to hit, reach 30 ft., one creature. Hit: 15 (2d8 + 6) slashing damage, and the target has the restrained condition for 1 minute. The restrained target can make a DC 20 Strength saving throw at the end of each of its turns, ending the effect on itself on a success. Only one creature can be restrained by the whip at a time.

Mezzoloth Vortex 5.

Malaxxix summons a vortex of whirling mezzoloths at a point it can see within 90 feet of itself. The vortex is a 30-foot-radius, 100-foot-high cylinder centered on that point. Each creature other than Malaxxix in that area must make a DC 20 Dexterity saving throw. On a failed save, a creature takes 35 (10d6) force damage and has the restrained condition while within the cylinder. On a successful save, a creature takes half as much damage and is pushed to the nearest unoccupied space outside the cylinder. The vortex lasts until the start of Malaxxix's next turn.

Legendary Actions

Fiendish Stride.

Malaxxix moves up to its speed. This movement doesn't provoke opportunity attacks. When Malaxxix moves within 5 feet of a creature during this movement, that creature takes 5 (1d10) lightning damage. A creature can take this damage only once per turn.

Attack (Costs 2 Actions).

Malaxxix makes one Forge Hammer or Whip attack.

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "18",
  "hp": {
    "average": 312,
    "formula": "25d12 + 150"
  },
  "cha": 18,
  "con": 22,
  "dex": 16,
  "int": 22,
  "str": 23,
  "wis": 20,
  "name": "Malaxxix",
  "page": 173,
  "save": {
    "con": "+12",
    "str": "+12"
  },
  "size": [
    "H"
  ],
  "type": {
    "tags": [
      "yugoloth"
    ],
    "type": "fiend"
  },
  "skill": {
    "arcana": "+12",
    "athletics": "+12",
    "perception": "+11"
  },
  "speed": {
    "fly": 60,
    "walk": 40
  },
  "trait": [
    {
      "name": "Legendary Resistance (3/Day)",
      "entries": [
        "If Malaxxix fails a saving throw, it can choose to succeed instead."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "Malaxxix has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Malaxxix makes two Forge Hammer or Whip attacks in any combination."
      ]
    },
    {
      "name": "Forge Hammer",
      "entries": [
        "{@atk mw,rw} {@hit 12} to hit, reach 10 ft. or range 60/180 ft., one target. {@h}28 ({@damage 4d10 + 6}) bludgeoning damage, and the target can't take reactions until the end of Malaxxix's next turn. {@hom}The hammer then magically returns to Malaxxix's hand."
      ]
    },
    {
      "name": "Whip",
      "entries": [
        "{@atk mw} {@hit 12} to hit, reach 30 ft., one creature. {@h}15 ({@damage 2d8 + 6}) slashing damage, and the target has the {@condition restrained} condition for 1 minute. The {@condition restrained} target can make a {@dc 20} Strength saving throw at the end of each of its turns, ending the effect on itself on a success. Only one creature can be {@condition restrained} by the whip at a time."
      ]
    },
    {
      "name": "Mezzoloth Vortex {@recharge 5}",
      "entries": [
        "Malaxxix summons a vortex of whirling mezzoloths at a point it can see within 90 feet of itself. The vortex is a 30-foot-radius, 100-foot-high cylinder centered on that point. Each creature other than Malaxxix in that area must make a {@dc 20} Dexterity saving throw. On a failed save, a creature takes 35 ({@damage 10d6}) force damage and has the {@condition restrained} condition while within the cylinder. On a successful save, a creature takes half as much damage and is pushed to the nearest unoccupied space outside the cylinder. The vortex lasts until the start of Malaxxix's next turn."
      ]
    }
  ],
  "immune": [
    "acid",
    "poison"
  ],
  "resist": [
    "cold",
    "fire",
    "lightning",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "truesight 120 ft."
  ],
  "source": "BMT",
  "passive": 21,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MLW",
    "MW",
    "RCH",
    "RW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Abyssal",
    "Infernal",
    "telepathy 120 ft."
  ],
  "legendary": [
    {
      "name": "Fiendish Stride",
      "entries": [
        "Malaxxix moves up to its speed. This movement doesn't provoke opportunity attacks. When Malaxxix moves within 5 feet of a creature during this movement, that creature takes 5 ({@damage 1d10}) lightning damage. A creature can take this damage only once per turn."
      ]
    },
    {
      "name": "Attack (Costs 2 Actions)",
      "entries": [
        "Malaxxix makes one Forge Hammer or Whip attack."
      ]
    }
  ],
  "senseTags": [
    "U"
  ],
  "traitTags": [
    "Legendary Resistances",
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "L",
    "O",
    "S"
  ],
  "languageTags": [
    "AB",
    "I",
    "TP"
  ],
  "attachedItems": [
    "whip|phb"
  ],
  "hasFluffImages": true,
  "legendaryGroup": {
    "name": "Malaxxix",
    "source": "BMT"
  },
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "poisoned"
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "restrained"
  ],
  "savingThrowForced": [
    "dexterity",
    "strength"
  ],
  "savingThrowForcedLegendary": [
    "strength"
  ]
}
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