Magmin

CreatureMMp. 2122014SRD

Small elemental, chaotic neutral

Armor Class
14 (natural armor)
Hit Points
9 (2d6 + 2)
Speed
30 ft.
Challenge
1/2 (100 XP)
STR
7
-2
DEX
15
+2
CON
12
+1
INT
8
-1
WIS
11
+0
CHA
10
+0
Damage Resistances
bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
fire
Senses
darkvision 60 ft., passive Perception 10
Languages
Ignan

Traits

Death Burst.

When the magmin dies, it explodes in a burst of fire and magma. Each creature within 10 feet of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. Flammable objects that aren't being worn or carried in that area are ignited.

Ignited Illumination.

As a bonus action, the magmin can set itself ablaze or extinguish its flames. While ablaze, the magmin sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

Touch.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d6) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 3 (1d6) fire damage at the end of each of its turns.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "1/2",
  "hp": {
    "average": 9,
    "formula": "2d6 + 2"
  },
  "cha": 10,
  "con": 12,
  "dex": 15,
  "int": 8,
  "srd": true,
  "str": 7,
  "wis": 11,
  "name": "Magmin",
  "page": 212,
  "size": [
    "S"
  ],
  "type": "elemental",
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Death Burst",
      "entries": [
        "When the magmin dies, it explodes in a burst of fire and magma. Each creature within 10 feet of it must make a {@dc 11} Dexterity saving throw, taking 7 ({@damage 2d6}) fire damage on a failed save, or half as much damage on a successful one. Flammable objects that aren't being worn or carried in that area are ignited."
      ]
    },
    {
      "name": "Ignited Illumination",
      "entries": [
        "As a bonus action, the magmin can set itself ablaze or extinguish its flames. While ablaze, the magmin sheds bright light in a 10-foot radius and dim light for an additional 10 feet."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Touch",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d6}) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 3 ({@damage 1d6}) fire damage at the end of each of its turns."
      ]
    }
  ],
  "immune": [
    "fire"
  ],
  "resist": [
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MM",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW"
  ],
  "alignment": [
    "C",
    "N"
  ],
  "languages": [
    "Ignan"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/magmin.opus",
    "type": "internal"
  },
  "traitTags": [
    "Death Burst"
  ],
  "damageTags": [
    "F"
  ],
  "reprintedAs": [
    "Magmin|XMM"
  ],
  "languageTags": [
    "IG"
  ],
  "hasFluffImages": true,
  "referenceSources": [
    "BGDIA",
    "OotA",
    "PotA",
    "SatO",
    "SKT",
    "ToA",
    "WBtW"
  ],
  "savingThrowForced": [
    "dexterity"
  ]
}
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