Small elemental, neutral evil
- Armor Class
- 11
- Hit Points
- 18 (4d6 + 4)
- Speed
- fly 30 ft., 30 ft.
- Challenge
- 1/2 (100 XP)
STR
8
-1
DEX
12
+1
CON
12
+1
INT
7
-2
WIS
10
+0
CHA
10
+0
- Skills
- Stealth +3
- Damage Immunities
- fire; poison
- Damage Vulnerabilities
- cold
- Condition Immunities
- exhaustion; poisoned
- Senses
- Darkvision 60 ft., passive Perception 10
- Languages
- Primordial (Ignan, Terran)
Traits
Death Burst.
The mephit explodes when it dies. dex DC 11, each creature in a 5-foot Emanation originating from the mephit. 7 (2d6) Fire damage. Half damage.
Actions
Claw.
Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 3 (1d6) Fire damage.
Fire Breath .
dex DC 11, each creature in a 15-foot Cone. 7 (2d6) Fire damage. Half damage.