Lorehold Pledgemage

CreatureSCCp. 1972014

Small/Medium humanoid, any alignment

Armor Class
13
Hit Points
60 (11d8 + 11)
Speed
30 ft.
Challenge
4 (1,100 XP)
STR
10
+0
DEX
16
+3
CON
13
+1
INT
17
+3
WIS
12
+1
CHA
11
+0
Saving Throws
Con +3, Int +5
Skills
History +7, Insight +3, Investigation +7
Senses
passive Perception 11
Languages
Common plus any two languages

Actions

Multiattack.

The pledgemage makes two Scroll Bash attacks.

Scroll Bash.

Melee Spell Attack: +5 to hit, reach 30 ft., one target. Hit: 8 (1d10 + 3) bludgeoning damage plus 9 (2d8) thunder damage.

Reduce to Memory 5.

Thundering golden energy erupts around a creature the pledgemage can see within 90 feet of it. The creature must make a DC 13 Constitution saving throw, taking 44 (8d10) thunder damage on a failed save, or half as much damage on a successful one. A Construct has disadvantage on the saving throw.

Bonus Actions

Chronal Break (1/Day).

The pledgemage chooses a point within 30 feet of itself, shunting the minds of nearby creatures out of this moment in time. Each creature in a 10-foot-radius sphere centered on that point must succeed on a DC 13 Wisdom saving throw or be incapacitated until the end of the pledgemage's next turn.

Reactions

Learn from the Past (2/Day).

When another creature within 60 feet of the pledgemage misses a target with an attack roll, the pledgemage magically enables the attacker to reroll the attack roll. It must use the new roll.

Spellcasting

Spellcasting.

The pledgemage casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 13):

Raw data
{
  "ac": [
    13
  ],
  "cr": "4",
  "hp": {
    "average": 60,
    "formula": "11d8 + 11"
  },
  "cha": 11,
  "con": 13,
  "dex": 16,
  "int": 17,
  "str": 10,
  "wis": 12,
  "name": "Lorehold Pledgemage",
  "page": 197,
  "save": {
    "con": "+3",
    "int": "+5"
  },
  "size": [
    "S",
    "M"
  ],
  "type": {
    "tags": [
      "wizard"
    ],
    "type": "humanoid"
  },
  "bonus": [
    {
      "name": "Chronal Break (1/Day)",
      "entries": [
        "The pledgemage chooses a point within 30 feet of itself, shunting the minds of nearby creatures out of this moment in time. Each creature in a 10-foot-radius sphere centered on that point must succeed on a {@dc 13} Wisdom saving throw or be {@condition incapacitated} until the end of the pledgemage's next turn."
      ]
    }
  ],
  "skill": {
    "history": "+7",
    "insight": "+3",
    "investigation": "+7"
  },
  "speed": {
    "walk": 30
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The pledgemage makes two Scroll Bash attacks."
      ]
    },
    {
      "name": "Scroll Bash",
      "entries": [
        "{@atk ms} {@hit 5} to hit, reach 30 ft., one target. {@h}8 ({@damage 1d10 + 3}) bludgeoning damage plus 9 ({@damage 2d8}) thunder damage."
      ]
    },
    {
      "name": "Reduce to Memory {@recharge 5}",
      "entries": [
        "Thundering golden energy erupts around a creature the pledgemage can see within 90 feet of it. The creature must make a {@dc 13} Constitution saving throw, taking 44 ({@damage 8d10}) thunder damage on a failed save, or half as much damage on a successful one. A Construct has disadvantage on the saving throw."
      ]
    }
  ],
  "source": "SCC",
  "passive": 11,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "RCH"
  ],
  "reaction": [
    {
      "name": "Learn from the Past (2/Day)",
      "entries": [
        "When another creature within 60 feet of the pledgemage misses a target with an attack roll, the pledgemage magically enables the attacker to reroll the attack roll. It must use the new roll."
      ]
    }
  ],
  "alignment": [
    "A"
  ],
  "languages": [
    "Common plus any two languages"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "T"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell guidance}",
        "{@spell light}"
      ],
      "daily": {
        "1e": [
          "{@spell mage armor}",
          "{@spell speak with dead}",
          "{@spell stone shape}"
        ],
        "2e": [
          "{@spell comprehend languages}",
          "{@spell locate object}"
        ]
      },
      "ability": "int",
      "displayAs": "action",
      "headerEntries": [
        "The pledgemage casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save {@dc 13}):"
      ]
    }
  ],
  "conditionInflict": [
    "incapacitated"
  ],
  "referenceSources": [
    "SCC-ARiR",
    "SCC-TMM"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "constitution",
    "wisdom"
  ],
  "savingThrowForcedSpell": [
    "dexterity"
  ]
}