Lords' Alliance Guard

CreatureOotAp. 1312014

Medium humanoid, chaotic good

Armor Class
16 (chain shirt, shield)
Hit Points
11 (2d8 + 2)
Speed
30 ft.
Challenge
1/4 (50 XP)
STR
14
+2
DEX
12
+1
CON
12
+1
INT
10
+0
WIS
11
+0
CHA
10
+0
Skills
Perception +2
Senses
darkvision 60 ft., passive Perception 12

Traits

Dwarven Resilience.

The guard has advantage on saving throws against poison.

Actions

Halberd.

Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) slashing damage.

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "{@item chain shirt|phb}",
        "{@item shield|phb}"
      ]
    }
  ],
  "cr": "1/4",
  "hp": {
    "average": 11,
    "formula": "2d8 + 2"
  },
  "cha": 10,
  "con": 12,
  "dex": 12,
  "int": 10,
  "str": 14,
  "wis": 11,
  "name": "Lords' Alliance Guard",
  "page": 131,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "dwarf"
    ],
    "type": "humanoid"
  },
  "skill": {
    "perception": "+2"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Dwarven Resilience",
      "entries": [
        "The guard has advantage on saving throws against poison."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Halberd",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 10 ft., one target. {@h}7 ({@damage 1d10 + 2}) slashing damage."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "OotA",
  "passive": 12,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RCH"
  ],
  "alignment": [
    "C",
    "G"
  ],
  "senseTags": [
    "D"
  ],
  "damageTags": [
    "S"
  ],
  "attachedItems": [
    "halberd|phb"
  ]
}