Large construct, unaligned
- Armor Class
- 18 (natural armor)
- Hit Points
- 39 (6d10 + 6)
- Speed
- 25 ft.
- Challenge
- 1 (200 XP)
STR
18
+4
DEX
11
+0
CON
13
+1
INT
1
-5
WIS
3
-4
CHA
1
-5
- Damage Immunities
- poison; psychic
- Condition Immunities
- blinded; charmed; deafened; exhaustion; frightened; paralyzed; petrified; poisoned
- Senses
- blindsight 60 ft. (blind beyond this radius), passive Perception 6
Traits
Antimagic Susceptibility.
The rig is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the rig must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
Unstable.
If the rig takes damage, it must succeed on a DC 10 Constitution saving throw or be incapacitated with a speed of 0 until a creature activates it with a successful DC 10 Intelligence (Arcana) check made as an action.
Actions
Multiattack.
The armor makes two melee attacks.
Slam.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.